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path: root/engines/lab/mouse.cpp
AgeCommit message (Expand)Author
2015-12-23LAB: Rename Image class membersEugene Sandulenko
2015-12-23LAB: Some renaming, move a couple of variables to game engineStrangerke
2015-12-23LAB: Move functions related to keyboard events to EventStrangerke
2015-12-23LAB: Rework and renaming in the Event classStrangerke
2015-12-23LAB: Put Image into a separate class. Leaks memory for nowEugene Sandulenko
2015-12-23LAB: Get rid of stddefinesStrangerke
2015-12-23LAB: Renames in vga.cppEugene Sandulenko
2015-12-23LAB: Move IsHiRes to main engine classStrangerke
2015-12-23LAB: Remove useless redirectionsStrangerke
2015-12-23LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP)Strangerke
2015-12-23LAB: Some rework related to the mouse codeStrangerke
2015-12-23LAB: Check all the 'for' loops, reduce the scope of variable accordinglyStrangerke
2015-12-23LAB: Put vga.cpp into LabEngine classEugene Sandulenko
2015-12-23LAB: Further renaming of vga codeEugene Sandulenko
2015-12-23LAB: get rid of timing.hEugene Sandulenko
2015-12-23LAB: CleanupEugene Sandulenko
2015-12-15LAB: Use CamelCase, and simplify mouseHandler()Filippos Karapetis
2015-12-15LAB: Simplify mouse handling codeFilippos Karapetis
2015-12-15LAB: Remove superfluous void function parametersFilippos Karapetis
2015-12-15LAB: Remove unused mouse reset callFilippos Karapetis
2015-12-15LAB: Remove multiple mouse coordinate variablesFilippos Karapetis
2015-12-15LAB: Fix signed/unsigned comparison warningsFilippos Karapetis
2015-12-15LAB: Fix regressionEugene Sandulenko
2015-12-15LAB: Use OSystem for mouse drawingEugene Sandulenko
2015-12-15LAB: Initial support for lowres modeEugene Sandulenko
2015-12-15LAB: CleanupEugene Sandulenko
2015-12-15LAB: CleanupEugene Sandulenko
2015-12-15LAB: Further rendering pipeline fixesEugene Sandulenko
2015-12-15LAB: Initial codeEugene Sandulenko