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path: root/engines/lab/resource.cpp
AgeCommit message (Expand)Author
2016-01-25LAB: Add a workaround to load the right file in rooms 121 & 122 (Dos and Wind...Strangerke
2016-01-25LAB: Do not crash the DOS version in case of missing file as some files are k...Strangerke
2016-01-24LAB: Add a workaround for DOS version using long filenamesStrangerke
2016-01-14LAB: Remove superfluous calls to updateEvents()Filippos Karapetis
2016-01-14LAB: Allow the game to be launched from the GAME folderFilippos Karapetis
2015-12-28LAB: Fix small getFont() memory leakTorbjörn Andersson
2015-12-27LAB: Refactor the music codeFilippos Karapetis
2015-12-25LAB: Use friendlier names for listsFilippos Karapetis
2015-12-24LAB: Make readAction consistent with the other read functionsWillem Jan Palenstijn
2015-12-24LAB: Avoid manual memory management of CloseDataWillem Jan Palenstijn
2015-12-24LAB: Avoid manual memory management of ViewDataWillem Jan Palenstijn
2015-12-24LAB: Avoid manual memory management of RuleListWillem Jan Palenstijn
2015-12-24LAB: Avoid manual memory management in Action listsWillem Jan Palenstijn
2015-12-23LAB: Change the direction and map door defines into enumsFilippos Karapetis
2015-12-23LAB: Use int in for loops, instead of uint16Filippos Karapetis
2015-12-23LAB: Replace do..while by while statements in resourceStrangerke
2015-12-23LAB: Add enums for action types, rule types ad rule actionsFilippos Karapetis
2015-12-23LAB: Move event update functions out of updateMusicStrangerke
2015-12-23LAB: Change RuleList to a Common::List<Rule> as suggested by wjpStrangerke
2015-12-23LAB: Fix stupid regressionStrangerke
2015-12-23LAB: Reduce the use of redirections in ResourceStrangerke
2015-12-23LAB: Add a couple of safeguardsStrangerke
2015-12-23LAB: Fix delete in previous commitStrangerke
2015-12-23LAB: Fix readString when encrypted strings are stored with a wrong size and m...Strangerke
2015-12-23LAB: Constify some parametersStrangerke
2015-12-23LAB: Fix compilation for non-MSVC compilersStrangerke
2015-12-23LAB: Replace char* by Common::String in several functionsStrangerke
2015-12-23LAB: Fix malloc pointed by eriktorbjornStrangerke
2015-12-23LAB: Fix check of ending animation, some renamingStrangerke
2015-12-23LAB: Plug all the remaining resource-related memory leaksFilippos Karapetis
2015-12-23LAB: Use Common::String for strings, removing a ton of memory leaksFilippos Karapetis
2015-12-23LAB: Handle some differences of the Amiga versionFilippos Karapetis
2015-12-23LAB: Verify the appropriate use of parenthesis in if statementsStrangerke
2015-12-23LAB: Make the use of nullptr consistent through the engineStrangerke
2015-12-23LAB: Fix the coding style of a some if/else statementsStrangerke
2015-12-23LAB: Reduced scope of a few more variablesEugene Sandulenko
2015-12-23LAB: Simplify the room doors arrayFilippos Karapetis
2015-12-23LAB: Remove some useless use of g_labStrangerke
2015-12-23LAB: Rename CloseDataPtr pointers, some refactoringStrangerke
2015-12-23LAB: Reduced dependency on processroom.h. Yay!Eugene Sandulenko
2015-12-23LAB: Reduced header dependency: dispman.h, eventman.hEugene Sandulenko
2015-12-23LAB: More header dependency reduxEugene Sandulenko
2015-12-23LAB: Reduce header dependency from music.hEugene Sandulenko
2015-12-23LAB: Removed unnecessary includesEugene Sandulenko
2015-12-23LAB: Replace some uses of malloc() with newFilippos Karapetis
2015-12-23LAB: Rename and clean up some of the scene transition codeFilippos Karapetis
2015-12-23LAB: Move text functions to DisplayMan, some renamingStrangerke
2015-12-23LAB: Fix compilationEugene Sandulenko
2015-12-23LAB: Rename parse typesStrangerke
2015-12-23LAB: Change the gadget lists to use Common::ListFilippos Karapetis