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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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resource.h
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Author
2016-01-24
LAB: Add a workaround for DOS version using long filenames
Strangerke
2015-12-25
LAB: Use friendlier names for lists
Filippos Karapetis
2015-12-24
LAB: Make readAction consistent with the other read functions
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management of CloseData
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management of ViewData
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management of RuleList
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management in Action lists
Willem Jan Palenstijn
2015-12-23
LAB: Reduce the use of redirections in Resource
Strangerke
2015-12-23
LAB: Constify some parameters
Strangerke
2015-12-23
LAB: Replace char* by Common::String in several functions
Strangerke
2015-12-23
LAB: Plug all the remaining resource-related memory leaks
Filippos Karapetis
2015-12-23
LAB: Use Common::String for strings, removing a ton of memory leaks
Filippos Karapetis
2015-12-23
LAB: Some renames, simplified saveGame() and loadGame()
Filippos Karapetis
2015-12-23
LAB: Reduced dependency on processroom.h. Yay!
Eugene Sandulenko
2015-12-23
LAB: Reduce header intra-dependency. Reduced image.h dependency
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Rename graphics.* to dispman.*
Eugene Sandulenko
2015-12-23
LAB: Use // for comments
Strangerke
2015-12-23
LAB: remove some useless forward references and includes
Strangerke
2015-12-23
LAB: Move text functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Refactor the remaining functions in labfile.cpp
Filippos Karapetis
2015-12-23
LAB: Move inventory to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: openDataFile can also be used without checking for a file header
Filippos Karapetis
2015-12-23
LAB: Move getText to the Resource class
Filippos Karapetis
2015-12-23
LAB: Move the global variable g_resource to the main engine class
Strangerke
2015-12-23
LAB: Simplify getViewData, get rid of ViewDataPtr and ActionPtr
Filippos Karapetis
2015-12-23
LAB: Change the scene rule list to use a Common::List
Filippos Karapetis
2015-12-23
LAB: Simplify readInitialConditions()
Filippos Karapetis
2015-12-15
LAB: Move static text loading to the Resource class
Filippos Karapetis
2015-12-15
LAB: Initial implementation of the Resource class
Filippos Karapetis