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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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special.cpp
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Author
2015-12-23
LAB: Reorder mouse position check in processMonitor in order to avoid ↵
Strangerke
duplicate checks
2015-12-23
LAB: Some renaming in DisplayMan
Strangerke
2015-12-23
LAB: Use strlen to compute text length instead of a difference between start ↵
Strangerke
and end address. Some refactoring.
2015-12-23
LAB: Reduced scope of a few more variables
Eugene Sandulenko
2015-12-23
LAB: Variable rename
Eugene Sandulenko
2015-12-23
LAB: Some renaming in LabEngine
Strangerke
2015-12-23
LAB: Add _vm to Image class
Strangerke
2015-12-23
LAB: Rename gadget to button
Filippos Karapetis
2015-12-23
LAB: Move getMsg to the event manager
Filippos Karapetis
2015-12-23
LAB: Remove interface.h, get rid of a lot of useless defines
Strangerke
2015-12-23
LAB: Move interface functions to EventMan
Strangerke
2015-12-23
LAB: check header define names, rename a parameter of processMonitor()
Strangerke
2015-12-23
LAB: Remove a useless use of g_lab
Strangerke
2015-12-23
LAB: Some renaming and refactoring in special.cpp
Strangerke
2015-12-23
LAB: Refactor readPictToMem()
Filippos Karapetis
This fixes crashes in the teleporter and the journal, and plugs several memory leaks
2015-12-23
LAB: More vars renaming
Eugene Sandulenko
2015-12-23
LAB: Remove some useless use of g_lab
Strangerke
2015-12-23
LAB: Rename CloseDataPtr pointers, some refactoring
Strangerke
2015-12-23
LAB: Move saveRestoreGame() to saveload.cpp
Eugene Sandulenko
2015-12-23
LAB: Reduced dependency on processroom.h. Yay!
Eugene Sandulenko
2015-12-23
LAB: Reduced last reducable header: anim.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: interface.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: dispman.h, eventman.h
Eugene Sandulenko
2015-12-23
LAB: More header dependency redux
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: labsets.h, utils.h
Eugene Sandulenko
2015-12-23
LAB: Reduced header dependency: savegame.h
Eugene Sandulenko
2015-12-23
LAB: Reduce header intra-dependency. Reduced image.h dependency
Eugene Sandulenko
2015-12-23
LAB: Reduce header dependency from music.h
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Fix regression in setCurClose(). Fixes closeups
Filippos Karapetis
A regression from 78e8896ce7583fbd1feee8e3e9c1aca0f11c2392
2015-12-23
LAB: Plug a memory leak
Filippos Karapetis
2015-12-23
LAB: Initialize the game interface correctly after saving/loading
Filippos Karapetis
2015-12-23
LAB: Simplify the journal and map gadget handling
Filippos Karapetis
2015-12-23
LAB: Use // for comments
Strangerke
2015-12-23
LAB: Use doxygen format for function comments
Strangerke
2015-12-23
LAB: Review spacing
Strangerke
2015-12-23
LAB: Merge parsetypes.h and parsefun.h into processroom.h
Filippos Karapetis
2015-12-23
LAB: Move utility functions to a separate class
Strangerke
2015-12-23
LAB: Some refactoring, remove dead code and a useless return value
Strangerke
2015-12-23
LAB: Move text functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Some more renaming, remove useless variables
Strangerke
2015-12-23
LAB: Rename parse types
Strangerke
2015-12-23
LAB: Change the gadget lists to use Common::List
Filippos Karapetis
2015-12-23
LAB: Move fade functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Get rid of some global variables
Strangerke
2015-12-23
LAB: Move doNotes and doWestPaper to LabEngine, remove some useless defines
Strangerke
2015-12-23
LAB: Move more functions to DisplayMan
Strangerke
2015-12-23
LAB: Simplify several calls to flowText() and rectFill()
Filippos Karapetis
2015-12-23
LAB: Some cleanup of the monitor code
Filippos Karapetis
2015-12-23
LAB: Merge all of the different image drawing functions
Filippos Karapetis
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