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path: root/engines/lab/special.cpp
AgeCommit message (Expand)Author
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-01-15LAB: Separate the interface from the event managerFilippos Karapetis
2016-01-14LAB: Clean up the event loops of special game screensFilippos Karapetis
2016-01-14LAB: Properly update the screen in monitorsFilippos Karapetis
2016-01-05LAB: Fix switching between texts in monitorWillem Jan Palenstijn
2016-01-05LAB: Fix end-of-text detection in monitorWillem Jan Palenstijn
2016-01-05LAB: Ignore clicks in empty region in monitorWillem Jan Palenstijn
2015-12-27LAB: Fix the shortcut keys for the journal buttonsFilippos Karapetis
2015-12-27LAB: Refactor the music codeFilippos Karapetis
2015-12-27LAB: Review the variable types used in Special, reduce the scope of some vari...Strangerke
2015-12-27LAB: Remove a useless assignmentStrangerke
2015-12-26LAB: Clean up Image._imageData memory handlingWillem Jan Palenstijn
2015-12-26LAB: Remove type ConstDataPtr, add constsWillem Jan Palenstijn
2015-12-24Use Common::Keycode and enums in interface buttonsFilippos Karapetis
2015-12-24LAB: Rename closeFont() to freeFont()Filippos Karapetis
2015-12-24LAB: Clarify and clean up drawJournalTextWillem Jan Palenstijn
2015-12-24LAB: Get rid of _screenImageFilippos Karapetis
2015-12-24LAB: Change condition defines into an enumFilippos Karapetis
2015-12-24LAB: Fix loading of journal textFilippos Karapetis
2015-12-24LAB: Merge flowTextToMem() inside flowText()Filippos Karapetis
2015-12-24LAB: Merge setPen() into rectFill()Filippos Karapetis
2015-12-24LAB: Cleanup the way shouldQuit is calledStrangerke
2015-12-24LAB: Change the initial valueof _screenBytesPerPage, use it in Journal functionsStrangerke
2015-12-24LAB: The second parameter of fade() is always 0Filippos Karapetis
2015-12-23LAB: Fix warnings by adding constsWillem Jan Palenstijn
2015-12-23LAB: Use int in for loops, instead of uint16Filippos Karapetis
2015-12-23LAB: Move event update functions out of updateMusicStrangerke
2015-12-23LAB: Remove useless casts and dead codeStrangerke
2015-12-23LAB: Remove useless assignmentsStrangerke
2015-12-23LAB: Add a couple of safeguardsStrangerke
2015-12-23LAB: Constify some parametersStrangerke
2015-12-23LAB: Set a default to the second parameter of readPictStrangerke
2015-12-23LAB: Remove useless call to c_strStrangerke
2015-12-23LAB: Replace char* by Common::String in several functionsStrangerke
2015-12-23LAB: More work on the commentsStrangerke
2015-12-23LAB: get rid of the last strcpyStrangerke
2015-12-23LAB: Avoid memory leaks with fontsStrangerke
2015-12-23LAB: Use Common::String for strings, removing a ton of memory leaksFilippos Karapetis
2015-12-23LAB: Handle some differences of the Amiga versionFilippos Karapetis
2015-12-23LAB: Merge enableButton() and disableButton()Filippos Karapetis
2015-12-23LAB: Remove unused variableFilippos Karapetis
2015-12-23LAB: Use Common::Point in IntuiMessageFilippos Karapetis
2015-12-23LAB: Simplify mouse button handlingFilippos Karapetis
2015-12-23LAB: Get rid of flowTextScaledStrangerke
2015-12-23LAB: Use Common::Rect in functions related to flowText (WIP)Strangerke
2015-12-23LAB: Use common keycodes instead of direct keycode valuesFilippos Karapetis
2015-12-23LAB: Some renamesFilippos Karapetis
2015-12-23LAB: Make the use of nullptr consistent through the engineStrangerke
2015-12-23LAB: Add some checks to quit the game quickly when closing ScummVMStrangerke
2015-12-23LAB: Reorder mouse position check in processMonitor in order to avoid duplica...Strangerke