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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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special.cpp
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Author
2015-12-23
LAB: Reduce header intra-dependency. Reduced image.h dependency
Eugene Sandulenko
2015-12-23
LAB: Reduce header dependency from music.h
Eugene Sandulenko
2015-12-23
LAB: Removed unnecessary includes
Eugene Sandulenko
2015-12-23
LAB: Fix regression in setCurClose(). Fixes closeups
Filippos Karapetis
2015-12-23
LAB: Plug a memory leak
Filippos Karapetis
2015-12-23
LAB: Initialize the game interface correctly after saving/loading
Filippos Karapetis
2015-12-23
LAB: Simplify the journal and map gadget handling
Filippos Karapetis
2015-12-23
LAB: Use // for comments
Strangerke
2015-12-23
LAB: Use doxygen format for function comments
Strangerke
2015-12-23
LAB: Review spacing
Strangerke
2015-12-23
LAB: Merge parsetypes.h and parsefun.h into processroom.h
Filippos Karapetis
2015-12-23
LAB: Move utility functions to a separate class
Strangerke
2015-12-23
LAB: Some refactoring, remove dead code and a useless return value
Strangerke
2015-12-23
LAB: Move text functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Some more renaming, remove useless variables
Strangerke
2015-12-23
LAB: Rename parse types
Strangerke
2015-12-23
LAB: Change the gadget lists to use Common::List
Filippos Karapetis
2015-12-23
LAB: Move fade functions to DisplayMan, some renaming
Strangerke
2015-12-23
LAB: Get rid of some global variables
Strangerke
2015-12-23
LAB: Move doNotes and doWestPaper to LabEngine, remove some useless defines
Strangerke
2015-12-23
LAB: Move more functions to DisplayMan
Strangerke
2015-12-23
LAB: Simplify several calls to flowText() and rectFill()
Filippos Karapetis
2015-12-23
LAB: Some cleanup of the monitor code
Filippos Karapetis
2015-12-23
LAB: Merge all of the different image drawing functions
Filippos Karapetis
2015-12-23
LAB: Rewrite picture handling and get rid of the memory manager
Filippos Karapetis
2015-12-23
LAB: Make more functions member of LabEngine class
Strangerke
2015-12-23
LAB: Start working on a separate DisplayMan class
Strangerke
2015-12-23
LAB: Move inventory to LabEngine class
Eugene Sandulenko
2015-12-23
LAB: Image accepts a Common::File now
Filippos Karapetis
2015-12-23
LAB: Some renaming and cleanup
Filippos Karapetis
2015-12-23
LAB: Moved CPtr to engine class
Eugene Sandulenko
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Renames and moved vars to classes
Eugene Sandulenko
2015-12-23
LAB: Renamed mouse.* to eventman.*
Eugene Sandulenko
2015-12-23
LAB: Moved bltBitMap to Image class
Eugene Sandulenko
2015-12-23
LAB: Rename Image class members
Eugene Sandulenko
2015-12-23
LAB: Some renaming, move a couple of variables to game engine
Strangerke
2015-12-23
LAB: Renaming of Anim
Strangerke
2015-12-23
LAB: Put Image into a separate class. Leaks memory for now
Eugene Sandulenko
2015-12-23
LAB: Introduce the Anim class (WIP)
Strangerke
2015-12-23
LAB: More renames
Eugene Sandulenko
2015-12-23
LAB: Get rid of stddefines
Strangerke
2015-12-23
LAB: Plug several font-related memory leaks. Some cleanup
Filippos Karapetis
2015-12-23
LAB: Move getText to the Resource class
Filippos Karapetis
2015-12-23
LAB: Renames in vga.cpp
Eugene Sandulenko
2015-12-23
LAB: Move RoomNum to main engine class
Strangerke
2015-12-23
LAB: Rename _music, delete it in engine destructor
Strangerke
2015-12-23
LAB: Make _music a member of LabEngine instead of a global
Strangerke
2015-12-23
LAB: Move the global variable g_resource to the main engine class
Strangerke
2015-12-23
LAB: Move IsHiRes to main engine class
Strangerke
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