index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
lab
Age
Commit message (
Expand
)
Author
2015-12-23
LAB: Remove a couple of useless calls to c_Str()
Strangerke
2015-12-23
LAB: Set a default to the second parameter of readPict
Strangerke
2015-12-23
LAB: Some cleanup and refactoring
Strangerke
2015-12-23
LAB: Fix crash in intro
Strangerke
2015-12-23
LAB: Use rectScale in two other places
Strangerke
2015-12-23
LAB: Fix a bug pointed out by wjp in getObject
Strangerke
2015-12-23
LAB: Fix a delete[] pointed out by eriktorbjorn
Strangerke
2015-12-23
LAB: Fix compilation for non-MSVC compilers
Strangerke
2015-12-23
LAB: Remove useless call to c_str
Strangerke
2015-12-23
LAB: Replace char* by Common::String in several functions
Strangerke
2015-12-23
LAB: Use an array of Common::Strings instead of bytes in Action
Strangerke
2015-12-23
LAB: Fix malloc pointed by eriktorbjorn
Strangerke
2015-12-23
LAB: Better handling of the Trial check in the puzzle
Strangerke
2015-12-23
LAB: Fix loop in flooVisited
Strangerke
2015-12-23
LAB: Fix bug identified by eriktorbjorn
Strangerke
2015-12-23
LAB: Fix some GCC warnings
Strangerke
2015-12-23
LAB: More work on the comments
Strangerke
2015-12-23
LAB: Move and improve function comments to header in DispMan
Strangerke
2015-12-23
LAB: Refactor some DispMan functions to use Common::String
Strangerke
2015-12-23
LAB: Get rid of strcat by using Common::String
Strangerke
2015-12-23
LAB: Rename a parameter for consistency with other function definitions
Strangerke
2015-12-23
LAB: get rid of the last strcpy
Strangerke
2015-12-23
LAB: Remove useless variable
Strangerke
2015-12-23
LAB: Avoid memory leaks with fonts
Strangerke
2015-12-23
LAB: Fix check of ending animation, some renaming
Strangerke
2015-12-23
LAB: Use Common:KeyCode in keyPress() and getNextChar()
Strangerke
2015-12-23
LAB: Simplify code related to _keyBuf handling
Strangerke
2015-12-23
LAB: Formatting
Filippos Karapetis
2015-12-23
LAB: Plug all the remaining resource-related memory leaks
Filippos Karapetis
2015-12-23
LAB: Plug a memory leak in the sound effects code
Filippos Karapetis
2015-12-23
LAB: Remove some leftover MSVC memory leak tester code
Filippos Karapetis
2015-12-23
LAB: Use Common::String for strings, removing a ton of memory leaks
Filippos Karapetis
2015-12-23
LAB: Simplify decIncInv()
Filippos Karapetis
2015-12-23
LAB: Fix a memory leak in the Image class
Filippos Karapetis
2015-12-23
LAB: Simplify the Amiga music flags
Filippos Karapetis
2015-12-23
LAB: Handle the music encoding of the Amiga version
Filippos Karapetis
2015-12-23
LAB: Handle some differences in the intro of the Amiga version
Filippos Karapetis
2015-12-23
LAB: Remove dead code
Strangerke
2015-12-23
LAB: Remove parameters from processMainButton and performAction
Strangerke
2015-12-23
LAB: Avoid variable shadowing compiler warning.
D G Turner
2015-12-23
LAB: Correct variable shadows function compiler warning.
D G Turner
2015-12-23
LAB: Correct compiler warning in savegame code.
D G Turner
2015-12-23
LAB: Correct engine name spelling. No functional change.
D G Turner
2015-12-23
LAB: Fix memory leaks in savegame code
Strangerke
2015-12-23
LAB: Handle some differences of the Amiga version
Filippos Karapetis
2015-12-23
LAB: Fix the intro of the DOS version
Filippos Karapetis
2015-12-23
LAB: Simplify decIncInv() and move action handling out of fromCrumbs()
Filippos Karapetis
2015-12-23
LAB: Merge enableButton() and disableButton()
Filippos Karapetis
2015-12-23
LAB: Make processMap a bit more readable by using Rects
Strangerke
2015-12-23
LAB: Use templates for the undiff functions
Filippos Karapetis
[next]