Age | Commit message (Expand) | Author |
2016-01-06 | LAB: Use cursor manager to set, show and hide the cursor | Torbjörn Andersson |
2016-01-05 | LAB: Fix switching between texts in monitor | Willem Jan Palenstijn |
2016-01-05 | LAB: Fix end-of-text detection in monitor | Willem Jan Palenstijn |
2016-01-05 | LAB: Ignore clicks in empty region in monitor | Willem Jan Palenstijn |
2016-01-05 | LAB: Simplify and clean up the intro code | Filippos Karapetis |
2015-12-31 | LAB: Initialise _displayBuffer to silence Valgrind warning | Torbjörn Andersson |
2015-12-29 | LAB: Reduce the scope of some variables | Strangerke |
2015-12-29 | LAB: Simplify code in doCloseUp | Strangerke |
2015-12-29 | LAB: Simplify code in perFlipButton | Strangerke |
2015-12-29 | LAB: Remove two other unused variables | Strangerke |
2015-12-29 | LAB: Remove unused variable | Strangerke |
2015-12-28 | LAB: Fix small getFont() memory leak | Torbjörn Andersson |
2015-12-28 | LAB: Free the remaining parts of _moveButtonList and _invButtonList | Torbjörn Andersson |
2015-12-28 | LAB: Simulate events by setting an unused key | Filippos Karapetis |
2015-12-28 | LAB: Fix loading from the GMM and warping to rooms from the console | Filippos Karapetis |
2015-12-27 | LAB: Add support for saving and loading games from the GMM | Filippos Karapetis |
2015-12-27 | LAB: Add support for loading games from the launcher | Filippos Karapetis |
2015-12-27 | LAB: Fix the shortcut keys for the journal buttons | Filippos Karapetis |
2015-12-27 | LAB: Remove superfluous mouse show/hide calls | Filippos Karapetis |
2015-12-27 | LAB: Remove superfluous mouseShow() calls in diffNextFrame() | Filippos Karapetis |
2015-12-27 | LAB: Do not pause the background music when a sound effect is played | Filippos Karapetis |
2015-12-27 | LAB: Some more cleanup to the music code | Filippos Karapetis |
2015-12-27 | LAB: Remove now unused define | Filippos Karapetis |
2015-12-27 | LAB: Reorder a function | Filippos Karapetis |
2015-12-27 | LAB: Refactor the music code | Filippos Karapetis |
2015-12-27 | LAB: Document usage of some opcodes and mark some unused ones | Filippos Karapetis |
2015-12-27 | LAB: Allow to skip more efficiently the intro while the 2nd screen is displayed | Strangerke |
2015-12-27 | LAB: Remove some unnecessary casts | Willem Jan Palenstijn |
2015-12-27 | LAB: Simplify fillBuffer() | Filippos Karapetis |
2015-12-27 | LAB: Unify the sound flags code for music and sound effects | Filippos Karapetis |
2015-12-27 | LAB: Simplify resetMusic() | Filippos Karapetis |
2015-12-27 | LAB: Rename _lastMusicRoom to _curRoomMusic | Filippos Karapetis |
2015-12-27 | LAB: Remove incorrect mouse cursor hiding at the start of every anim | Filippos Karapetis |
2015-12-27 | LAB: Get rid of _doReset | Filippos Karapetis |
2015-12-27 | LAB: Simplify check order | Willem Jan Palenstijn |
2015-12-27 | LAB: Init the mouse in the center of the screen | Strangerke |
2015-12-27 | LAB: Review the variable types used in Special, reduce the scope of some vari... | Strangerke |
2015-12-27 | LAB: Remove a useless assignment | Strangerke |
2015-12-27 | LAB: Remove useless pragma | Strangerke |
2015-12-27 | LAB: Use an enum for special room ids | Strangerke |
2015-12-27 | LAB: Remove unused defines | Strangerke |
2015-12-27 | LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose | Filippos Karapetis |
2015-12-27 | LAB: Revert functional change of cleanup commit | Willem Jan Palenstijn |
2015-12-27 | LAB: Fix crash in the the door number puzzle | Filippos Karapetis |
2015-12-27 | LAB: Fix regression in the tab handling code | Filippos Karapetis |
2015-12-26 | LAB: Fix glitch when skipping intro | Strangerke |
2015-12-26 | LAB: Clean up Image._imageData memory handling | Willem Jan Palenstijn |
2015-12-26 | LAB: Remove useless virtual keywords | Willem Jan Palenstijn |
2015-12-26 | LAB: Remove an unused function in EventManager | Strangerke |
2015-12-26 | LAB: Rename 'im' to 'img' for naming consistency | Strangerke |