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path: root/engines/lastexpress/game/action.cpp
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2018-10-18LASTEXPRESS: better names in sound codeEvgeny Grechnikov
Refactoring, no changes in behaviour.
2018-10-14LASTEXPRESS: refactor sound flagsEvgeny Grechnikov
Merge SoundFlag and SoundStatus into a single enum; SoundEntry::setupStatus just casts one to another. Keep only definitions of bits in SoundFlag; drop compound flags like kFlagSteam = kSoundTypeAmbient | kSoundFlagLooped | kVolume7, use ORed simple flags in calls; change the signature of SoundManager::playSoundWithSubtitles to use uint32 instead of SoundFlag to avoid excess casting. Add meaningful names to flags; add some comments. Get rid of endian-unsafe SoundStatusUnion. Fixes an issue with big-endian hosts. No changes in behaviour on little-endian hosts.
2014-06-16LASTEXPRESS: Update SavePoint::push/call interface and check for string ↵Littleboy
size. CID 1003261, 1003262
2014-02-18LASTEXPRESS: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-10LASTEXPRESS: Rename InventoryItem propertiesLittleboy
2013-12-10LASTEXPRESS: Rename Object propertiesLittleboy
2013-12-10LASTEXPRESS: Rename several action functionsLittleboy
2013-12-10LASTEXPRESS: Rename Anna logic functionsLittleboy
Fix wrong call in
2013-12-10LASTEXPRESS: Rename Abbot logic functionsLittleboy
2012-08-27LASTEXPRESS: Remove unnecessary castsLittleboy
2012-08-27LASTEXPRESS: Remove some unreachable codeLittleboy
2012-08-01LASTEXPRESS: Remove unused code and move functor definition to only file ↵Littleboy
using it
2012-07-27LASTEXPRESS: Add menu-related warnings and turn some warnings into errorsLittleboy
2012-07-27LASTEXPRESS: Switch some warnings to debug console outputJulien
2012-07-14LASTEXPRESS: Remove duplicated include statementsLittleboy
2011-11-07LASTEXPRESS: Fix typos in shared game code (as reported by _sev)Littleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
- Implement missing queue reset function - Cleanup SoundManager::playLoopingSound()
2011-06-24LASTEXPRESS: Refactor Sound classLittleboy
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-11LASTEXPRESS: Use SAFE_DELETE for class variablesJulien Templier
svn-id: r54201
2010-11-01COMMON: Rename String::printf() to String::format()Max Horn
This is a first step towards getting rid of all uses of regular printf, fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase. The name format() reflects the purpose of the function, and parallels String.format() in Java, boost::format, and others. svn-id: r54004
2010-10-27LASTEXPRESS: Add some missing casts and const qualifiersJulien Templier
svn-id: r53880
2010-10-26LASTEXPRESS: Turn dummy action error into a warningJulien Templier
svn-id: r53849
2010-10-26LASTEXPRESS: Make GameState::time of type TimeValueJulien Templier
svn-id: r53844
2010-10-22LASTEXPRESS: Add missing casts, fix warnings and correct typosJulien Templier
svn-id: r53694
2010-10-19LASTEXPRESS: Fix some space formatting.Jordi Vilalta Prat
svn-id: r53629
2010-10-19LASTEXPRESS: Fix corpse disappearing when hiding the body in the bedJulien Templier
The setItemLocation action had a typo that prevented it from setting the item location. The "corpse moved" event was not set and it broke the scene progression. Also clean up the pickCorpse code and add better comments. svn-id: r53624
2010-10-18LASTEXPRESS: Merge in the engine.Eugene Sandulenko
svn-id: r53579