Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-27 | LASTEXPRESS: Reduce header interdependency | Littleboy | |
2012-07-29 | LASTEXPRESS: Fix regression with Logic::resetState() | Littleboy | |
2012-07-29 | LASTEXPRESS: Replace REDRAW_CURSOR macro by function | Littleboy | |
2012-07-28 | LASTEXPRESS: Implement menu egg blinking | Littleboy | |
2012-07-27 | LASTEXPRESS: More include re-organization | Littleboy | |
2012-07-27 | LASTEXPRESS: Implement Logic::resetState() | Julien | |
2012-07-14 | LASTEXPRESS: Remove duplicated include statements | Littleboy | |
2011-06-28 | LASTEXPRESS: Cleanup comments | Littleboy | |
2011-06-28 | LASTEXPRESS: Move Sound class to the sound folder | Littleboy | |
2011-06-28 | LASTEXPRESS: Move sound queue related functions to a separate class | Littleboy | |
- Implement missing queue reset function - Cleanup SoundManager::playLoopingSound() | |||
2011-06-24 | LASTEXPRESS: Refactor Sound class | Littleboy | |
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag | |||
2011-06-23 | LASTEXPRESS: Move Menu class to a separate folder | Littleboy | |
2011-06-22 | LASTEXPRESS: Move Fight class to its own folder | Littleboy | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-10 | LASTEXPRESS: Implement skeleton code for selected item and inventory selection | Littleboy | |
2011-02-09 | LASTEXPRESS: Implement proper Inventory::open() and Inventory::close() | Julien Templier | |
svn-id: r55848 | |||
2011-02-09 | LASTEXPRESS: Properly update cursor when hovering Egg and inventory items | Julien Templier | |
svn-id: r55847 | |||
2010-11-11 | LASTEXPRESS: Use SAFE_DELETE for class variables | Julien Templier | |
svn-id: r54201 | |||
2010-10-27 | LASTEXPRESS: Add some missing casts and const qualifiers | Julien Templier | |
svn-id: r53880 | |||
2010-10-26 | LASTEXPRESS: Make GameState::time of type TimeValue | Julien Templier | |
svn-id: r53844 | |||
2010-10-26 | LASTEXPRESS: Savegame support update | Julien Templier | |
- Implement Menu::startGame() properly - Add stubs functions for game restart - Made savegame headers serializable and moved validity checks inside struct definition - Implement create/init savegame functions - Add SavegameStream to be able to read/write to the same memory stream - Add stubs for setup, writeEntry & loadEntry functions svn-id: r53841 | |||
2010-10-18 | LASTEXPRESS: Merge in the engine. | Eugene Sandulenko | |
svn-id: r53579 |