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path: root/engines/lastexpress/game/logic.cpp
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2014-02-18LASTEXPRESS: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-10LASTEXPRESS: Rename InventoryItem propertiesLittleboy
2013-11-24LASTEXPRESS: Janitorial - Fix spacing errorsStrangerke
2012-08-27LASTEXPRESS: Reduce header interdependencyLittleboy
2012-07-29LASTEXPRESS: Fix regression with Logic::resetState()Littleboy
2012-07-29LASTEXPRESS: Replace REDRAW_CURSOR macro by functionLittleboy
2012-07-28LASTEXPRESS: Implement menu egg blinkingLittleboy
2012-07-27LASTEXPRESS: More include re-organizationLittleboy
2012-07-27LASTEXPRESS: Implement Logic::resetState()Julien
2012-07-14LASTEXPRESS: Remove duplicated include statementsLittleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
- Implement missing queue reset function - Cleanup SoundManager::playLoopingSound()
2011-06-24LASTEXPRESS: Refactor Sound classLittleboy
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag
2011-06-23LASTEXPRESS: Move Menu class to a separate folderLittleboy
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-10LASTEXPRESS: Implement skeleton code for selected item and inventory selectionLittleboy
2011-02-09LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()Julien Templier
svn-id: r55848
2011-02-09LASTEXPRESS: Properly update cursor when hovering Egg and inventory itemsJulien Templier
svn-id: r55847
2010-11-11LASTEXPRESS: Use SAFE_DELETE for class variablesJulien Templier
svn-id: r54201
2010-10-27LASTEXPRESS: Add some missing casts and const qualifiersJulien Templier
svn-id: r53880
2010-10-26LASTEXPRESS: Make GameState::time of type TimeValueJulien Templier
svn-id: r53844
2010-10-26LASTEXPRESS: Savegame support updateJulien Templier
- Implement Menu::startGame() properly - Add stubs functions for game restart - Made savegame headers serializable and moved validity checks inside struct definition - Implement create/init savegame functions - Add SavegameStream to be able to read/write to the same memory stream - Add stubs for setup, writeEntry & loadEntry functions svn-id: r53841
2010-10-18LASTEXPRESS: Merge in the engine.Eugene Sandulenko
svn-id: r53579