Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | LASTEXPRESS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-12-10 | LASTEXPRESS: Update documentation for savegame format | Littleboy | |
2013-11-24 | LASTEXPRESS: Janitorial - Fix spacing errors | Strangerke | |
2012-08-27 | LASTEXPRESS: Implement more savegame loading | Littleboy | |
- Rename existing function to load the last saved game - Remove loadgame debugger command | |||
2012-08-01 | LASTEXPRESS: Implement savegame read compression | Littleboy | |
2012-07-31 | LASTEXPRESS: Implement savegame write compression | Littleboy | |
2012-07-30 | LASTEXPRESS: Switch savegame reading to use new read method | Littleboy | |
- Disable savegame compression | |||
2012-07-29 | LASTEXPRESS: Reorganize savegame code to prepare for compressed savegames ↵ | Littleboy | |
support | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-10-27 | LASTEXPRESS: Implement game loading (last save entry only) | Julien Templier | |
svn-id: r53883 | |||
2010-10-27 | LASTEXPRESS: Cleanup game saving | Julien Templier | |
- Move loading of game stream to separate function - Add checks for NULL in functions using _savegame - Add expected saved size for sound & savepoints svn-id: r53881 | |||
2010-10-27 | LASTEXPRESS: Add some missing casts and const qualifiers | Julien Templier | |
svn-id: r53880 | |||
2010-10-26 | LASTEXPRESS: Implement loading of savegame entry headers | Julien Templier | |
svn-id: r53847 | |||
2010-10-26 | LASTEXPRESS: More savegame work | Julien Templier | |
- Implement SaveLoad::writeEntry - Implement missing saveLoadWithSerializer functions for all serialized classes & structs - Add stub for SaveLoad::computePadding svn-id: r53845 | |||
2010-10-26 | LASTEXPRESS: Savegame support update | Julien Templier | |
- Implement Menu::startGame() properly - Add stubs functions for game restart - Made savegame headers serializable and moved validity checks inside struct definition - Implement create/init savegame functions - Add SavegameStream to be able to read/write to the same memory stream - Add stubs for setup, writeEntry & loadEntry functions svn-id: r53841 | |||
2010-10-19 | LASTEXPRESS: Fix some space formatting. | Jordi Vilalta Prat | |
svn-id: r53629 | |||
2010-10-18 | LASTEXPRESS: Merge in the engine. | Eugene Sandulenko | |
svn-id: r53579 |