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path: root/engines/lastexpress/game/savegame.h
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2018-10-20LASTEXPRESS: save/load sound stateEvgeny Grechnikov
Warning: breaks compatibility with previous savefiles. They were mostly broken anyway, locking any NPC who waited for kActionEndSound when savefile was created.
2014-02-18LASTEXPRESS: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-10LASTEXPRESS: Update documentation for savegame formatLittleboy
2013-11-24LASTEXPRESS: Janitorial - Fix spacing errorsStrangerke
2012-08-27LASTEXPRESS: Implement more savegame loadingLittleboy
- Rename existing function to load the last saved game - Remove loadgame debugger command
2012-08-01LASTEXPRESS: Implement savegame read compressionLittleboy
2012-07-31LASTEXPRESS: Implement savegame write compressionLittleboy
2012-07-30LASTEXPRESS: Switch savegame reading to use new read methodLittleboy
- Disable savegame compression
2012-07-29LASTEXPRESS: Reorganize savegame code to prepare for compressed savegames ↵Littleboy
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2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-10-27LASTEXPRESS: Implement game loading (last save entry only)Julien Templier
svn-id: r53883
2010-10-27LASTEXPRESS: Cleanup game savingJulien Templier
- Move loading of game stream to separate function - Add checks for NULL in functions using _savegame - Add expected saved size for sound & savepoints svn-id: r53881
2010-10-27LASTEXPRESS: Add some missing casts and const qualifiersJulien Templier
svn-id: r53880
2010-10-26LASTEXPRESS: Implement loading of savegame entry headersJulien Templier
svn-id: r53847
2010-10-26LASTEXPRESS: More savegame workJulien Templier
- Implement SaveLoad::writeEntry - Implement missing saveLoadWithSerializer functions for all serialized classes & structs - Add stub for SaveLoad::computePadding svn-id: r53845
2010-10-26LASTEXPRESS: Savegame support updateJulien Templier
- Implement Menu::startGame() properly - Add stubs functions for game restart - Made savegame headers serializable and moved validity checks inside struct definition - Implement create/init savegame functions - Add SavegameStream to be able to read/write to the same memory stream - Add stubs for setup, writeEntry & loadEntry functions svn-id: r53841
2010-10-19LASTEXPRESS: Fix some space formatting.Jordi Vilalta Prat
svn-id: r53629
2010-10-18LASTEXPRESS: Merge in the engine.Eugene Sandulenko
svn-id: r53579