Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-08 | LASTEXPRESS: Prefix savegame filenames with "lastexpress" | Littleboy | |
2011-06-28 | LASTEXPRESS: Cleanup comments | Littleboy | |
2011-06-28 | LASTEXPRESS: Move Sound class to the sound folder | Littleboy | |
2011-06-28 | LASTEXPRESS: Move sound queue related functions to a separate class | Littleboy | |
- Implement missing queue reset function - Cleanup SoundManager::playLoopingSound() | |||
2011-06-28 | LASTEXPRESS: Move more entry-related functions to Entry class | Littleboy | |
2011-06-25 | LASTEXPRESS: Give proper name to another sound struct member | Eugene Sandulenko | |
2011-06-24 | LASTEXPRESS: Move subtitle-related methods to the SubtitleEntry class | Littleboy | |
2011-06-24 | LASTEXPRESS: Refactor Sound class | Littleboy | |
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag | |||
2011-06-24 | LASTEXPRESS: Implement playLoopingSound() | Eugene Sandulenko | |
In order for it to work properly, updateQueue() should be unstubbed. | |||
2011-06-23 | LASTEXPRESS: Move Menu class to a separate folder | Littleboy | |
2011-06-22 | LASTEXPRESS: Move Fight class to its own folder | Littleboy | |
2011-06-22 | LASTEXPRESS: Make some static data const respectively static. | Johannes Schickel | |
2011-06-22 | LASTEXPRESS: Named several soundEntry structure members | Eugene Sandulenko | |
2011-06-22 | LASTEXPRESS: Implement sound filters. Still not hooked in. | Eugene Sandulenko | |
2011-06-03 | LASTEXPRESS: Remove unused variables. | eriktorbjorn | |
2011-06-02 | LASTEXPRESS: Replace sprintf() usage with Common::String::format() | Littleboy | |
2011-05-24 | LASTEXPRESS: Add a separate sound cache list for entries with a sound data ↵ | Littleboy | |
buffer | |||
2011-05-14 | LASTEXPRESS: Silence compiler warning | Max Horn | |
2011-05-13 | LASTEXPRESS: Implement SoundManager::setupCache() | Littleboy | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-11 | LASTEXPRESS: Implement last part of inventory handling | Littleboy | |
2011-05-10 | LASTEXPRESS: Implement item selection and scene loading | Littleboy | |
2011-05-10 | LASTEXPRESS: Implement highlight of inventory items | Littleboy | |
2011-05-10 | LASTEXPRESS: Draw portrait non-highlighted in Inventory::show() | Littleboy | |
2011-05-10 | LASTEXPRESS: Add button pressed state for inventory handling | Littleboy | |
2011-05-10 | LASTEXPRESS: Implement skeleton code for selected item and inventory selection | Littleboy | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-02-09 | LASTEXPRESS: Add support for item highlight in inventory and scene restore | Julien Templier | |
- Properly show egg not highlighted by default - Fix GCC warning in drawItem() - Remove unused code svn-id: r55855 | |||
2011-02-09 | LASTEXPRESS: Implement proper Inventory::open() and Inventory::close() | Julien Templier | |
svn-id: r55848 | |||
2011-02-09 | LASTEXPRESS: Properly update cursor when hovering Egg and inventory items | Julien Templier | |
svn-id: r55847 | |||
2011-02-09 | LASTEXPRESS: Refactor inventory handling | Julien Templier | |
- Rewrite menu icon part of Inventory::handleMouseEvent() - Add proper support for icon brightness - Add drawItem method in place of macro svn-id: r55846 | |||
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2011-01-26 | LASTEXPRESS: Add some more error handling to Savegame and Sound classes | Julien Templier | |
- Add some const modifiers where applicable - Add some missing casts svn-id: r55541 | |||
2011-01-25 | LASTEXPRESS: Fixed Memory Leak in Subtitles. | David Turner | |
Also, fixed minor uninitialised read in animation event polling. svn-id: r55524 | |||
2011-01-25 | LASTEXPRESS: Correct typos in Alexei logic and sound code | Julien Templier | |
svn-id: r55523 | |||
2011-01-25 | LASTEXPRESS: Fix accidental assignment in sound.cpp. | David Turner | |
Checked with Littleboy that this was not intentional. svn-id: r55520 | |||
2011-01-25 | LASTEXPRESS: Corrected format warning in state.h | David Turner | |
svn-id: r55519 | |||
2011-01-25 | LASTEXPRESS: Add per-entry sound stream (this fixes all dialog being cut as ↵ | Julien Templier | |
soon as a new sound is queued) svn-id: r55513 | |||
2011-01-25 | LASTEXPRESS: Add some subtitle support to Sound class | Julien Templier | |
svn-id: r55511 | |||
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-11-19 | LASTEXPRESS: Poll events when loading savegames to prevent freezing the ↵ | Julien Templier | |
application svn-id: r54368 | |||
2010-11-19 | LASTEXPRESS: Add missing queue reset in Entitites::resetSequences | Julien Templier | |
svn-id: r54367 | |||
2010-11-16 | LASTEXPRESS: Fix SequenceFrame leak in Entities code | Julien Templier | |
- Add EntityCallData destructor to dispose of frames & Sequences - Properly dispose of frames in Entities::resetSequences() svn-id: r54270 | |||
2010-11-15 | LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound class | Julien Templier | |
svn-id: r54247 | |||
2010-11-15 | LASTEXPRESS: Fix frame leak in Entities::processFrame() | Julien Templier | |
When not keeping the previous frame, the current frame was overwritten. We now delete it before assigning a new value. svn-id: r54246 | |||
2010-11-15 | LASTEXPRESS: Don't use NULL in arithmetic (silences a warning) | Matthew Hoops | |
svn-id: r54244 | |||
2010-11-15 | LASTEXPRESS: Protect sound queue accesses with mutex | Julien Templier | |
Sound entries were being streamed before the data was fully loaded and queue addition/removal could happen while the sound timer was going through the queue (reported by digitall). svn-id: r54241 | |||
2010-11-11 | LASTEXPRESS: Use SAFE_DELETE for class variables | Julien Templier | |
svn-id: r54201 | |||
2010-11-11 | LASTEXPRESS: Fix more memory leaks | Julien Templier | |
- Missing deallocation of queued frames in SceneManager - Leaking functor on each call to entity setup functions - Add SoundEntry destructor & better Entity cleanup as reported by digitall svn-id: r54196 | |||
2010-11-11 | LASTEXPRESS: Fix some memory leaks | Julien Templier | |
- Reading past the end of file in SaveLoad::init - Missing deallocation of cache in SoundManager - Missing deallocation of coords in SceneHotspot - Missing deallocation of event handlers in LastExpressEngine::setEventHandlers - Missing deallocation of InSaveFile in SaveLoad::isSavegameValid - Missing deallocation of frames in Menu as reported by digitall svn-id: r54193 |