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path: root/engines/lastexpress/game
AgeCommit message (Expand)Author
2011-07-08LASTEXPRESS: Prefix savegame filenames with "lastexpress"Littleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
2011-06-28LASTEXPRESS: Move more entry-related functions to Entry classLittleboy
2011-06-25LASTEXPRESS: Give proper name to another sound struct memberEugene Sandulenko
2011-06-24LASTEXPRESS: Move subtitle-related methods to the SubtitleEntry classLittleboy
2011-06-24LASTEXPRESS: Refactor Sound classLittleboy
2011-06-24LASTEXPRESS: Implement playLoopingSound()Eugene Sandulenko
2011-06-23LASTEXPRESS: Move Menu class to a separate folderLittleboy
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-06-22LASTEXPRESS: Make some static data const respectively static.Johannes Schickel
2011-06-22LASTEXPRESS: Named several soundEntry structure membersEugene Sandulenko
2011-06-22LASTEXPRESS: Implement sound filters. Still not hooked in.Eugene Sandulenko
2011-06-03LASTEXPRESS: Remove unused variables.eriktorbjorn
2011-06-02LASTEXPRESS: Replace sprintf() usage with Common::String::format()Littleboy
2011-05-24LASTEXPRESS: Add a separate sound cache list for entries with a sound data bu...Littleboy
2011-05-14LASTEXPRESS: Silence compiler warningMax Horn
2011-05-13LASTEXPRESS: Implement SoundManager::setupCache()Littleboy
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-11LASTEXPRESS: Implement last part of inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement item selection and scene loadingLittleboy
2011-05-10LASTEXPRESS: Implement highlight of inventory itemsLittleboy
2011-05-10LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()Littleboy
2011-05-10LASTEXPRESS: Add button pressed state for inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement skeleton code for selected item and inventory selectionLittleboy
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-09LASTEXPRESS: Add support for item highlight in inventory and scene restoreJulien Templier
2011-02-09LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()Julien Templier
2011-02-09LASTEXPRESS: Properly update cursor when hovering Egg and inventory itemsJulien Templier
2011-02-09LASTEXPRESS: Refactor inventory handlingJulien Templier
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-01-26LASTEXPRESS: Add some more error handling to Savegame and Sound classesJulien Templier
2011-01-25LASTEXPRESS: Fixed Memory Leak in Subtitles.David Turner
2011-01-25LASTEXPRESS: Correct typos in Alexei logic and sound codeJulien Templier
2011-01-25LASTEXPRESS: Fix accidental assignment in sound.cpp.David Turner
2011-01-25LASTEXPRESS: Corrected format warning in state.hDavid Turner
2011-01-25LASTEXPRESS: Add per-entry sound stream (this fixes all dialog being cut as s...Julien Templier
2011-01-25LASTEXPRESS: Add some subtitle support to Sound classJulien Templier
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-19LASTEXPRESS: Poll events when loading savegames to prevent freezing the appli...Julien Templier
2010-11-19LASTEXPRESS: Add missing queue reset in Entitites::resetSequencesJulien Templier
2010-11-16LASTEXPRESS: Fix SequenceFrame leak in Entities codeJulien Templier
2010-11-15LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound classJulien Templier
2010-11-15LASTEXPRESS: Fix frame leak in Entities::processFrame()Julien Templier
2010-11-15LASTEXPRESS: Don't use NULL in arithmetic (silences a warning)Matthew Hoops
2010-11-15LASTEXPRESS: Protect sound queue accesses with mutexJulien Templier
2010-11-11LASTEXPRESS: Use SAFE_DELETE for class variablesJulien Templier
2010-11-11LASTEXPRESS: Fix more memory leaksJulien Templier
2010-11-11LASTEXPRESS: Fix some memory leaksJulien Templier