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path: root/engines/lastexpress/sound/queue.cpp
AgeCommit message (Expand)Author
2018-10-20LASTEXPRESS: save/load sound stateEvgeny Grechnikov
2018-10-20LASTEXPRESS: loud train noise when NPC exits carEvgeny Grechnikov
2018-10-19LASTEXPRESS: case-insensitive lookup in sound queueEvgeny Grechnikov
2018-10-18LASTEXPRESS: better names in sound codeEvgeny Grechnikov
2018-10-16LASTEXPRESS: dynamic adjusting of sound volumeEvgeny Grechnikov
2018-10-16LASTEXPRESS: support for delay-activated soundsEvgeny Grechnikov
2018-10-16LASTEXPRESS: drop sound threadEvgeny Grechnikov
2018-10-14LASTEXPRESS: refactor sound flagsEvgeny Grechnikov
2018-08-26LASTEXPRESS: multiple fixes in NPC logicEvgeny Grechnikov
2014-02-18LASTEXPRESS: Make GPL headers consistent in themselves.Johannes Schickel
2012-08-27LASTEXPRESS: Fix analysis warningsLittleboy
2012-08-01LASTEXPRESS: Remove use of skip from savegame functions when loadingLittleboy
2012-07-27LASTEXPRESS: More include re-organizationLittleboy
2012-07-16LASTEXPRESS: Comment unused variableLittleboy
2012-07-14LASTEXPRESS: CleanupLittleboy
2012-07-14LASTEXPRESS: Remove duplicated include statementsLittleboy
2011-07-08LASTEXPRESS: Simplify SoundQueue::updateQueue()Littleboy
2011-07-06LASTEXPRESS: implement Sound::updateQueue() and all dependent functionsEugene Sandulenko
2011-07-04LASTEXPRESS: Move sound filtering to base Sound classLittleboy
2011-06-29LASTEXPRESS: Hook up preliminary sound filteringLittleboy
2011-06-29LASTEXPRESS: Update sound timer and sound entry playingLittleboy
2011-06-29LASTEXPRESS: Replace shared sound buffer by per-entry bufferLittleboy
2011-06-28LASTEXPRESS: Make SoundEntry members privateLittleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy