aboutsummaryrefslogtreecommitdiff
path: root/engines/lastexpress
AgeCommit message (Collapse)Author
2011-11-07LASTEXPRESS: Fix typos in shared game code (as reported by _sev)Littleboy
2011-11-07LASTEXPRESS: Fix typos in entity code (as reported by _sev)Littleboy
2011-11-03LASTEXPRESS: Fixed typo in code logicFilippos Karapetis
2011-11-03LASTEXPRESS: Fix read size parameter.Johannes Schickel
2011-11-02LASTEXPRESS: Fix incorrect read() callEugene Sandulenko
2011-10-24LASTEXPRESS: Add GUIO_NOASPECT to Last ExpressStrangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-11Last Express: CLIP should use a <int> template to compile correctly.anotherguest
2011-09-19LASTEXPRESS: Small cleanup in Entities::processEntity() and ↵Littleboy
Entities::processFrame()
2011-09-07LASTEXPRESS: Fix Francois being stuck when exiting compartmentLittleboy
2011-08-07JANITORIAL: Add missing NL at EOF.Christoph Mallon
2011-08-06LASTEXPRESS: Reduce header dependencyEugene Sandulenko
2011-08-06OSYSTEM: extended installTimerProc() with timer ID parameterEugene Sandulenko
2011-07-08LASTEXPRESS: Simplify SoundQueue::updateQueue()Littleboy
- Remove useless cache code - Use helper function to get the proper sound entry - Fix crash on using an invalid entry
2011-07-08LASTEXPRESS: Prefix savegame filenames with "lastexpress"Littleboy
2011-07-08LASTEXPRESS: Have LastExpress_ADPCMStream inherit directly from ↵Littleboy
Audio::ADPCMStream (as suggested by clone2727)
2011-07-08LASTEXPRESS: Replace existing decodeIMA calls by code using our custom set ↵Littleboy
of IMA and step tables
2011-07-08LASTEXPRESS: Fix typo in filter tableLittleboy
2011-07-06LASTEXPRESS: implement Sound::updateQueue() and all dependent functionsEugene Sandulenko
2011-07-04LASTEXPRESS: Move sound filtering to base Sound classLittleboy
- Rename kSoundStatusRemoved to kSoundStatusClosed - Rename kSoundStatusClear2 to kSoundStatusCached - Remove sound cache handling
2011-07-03COMMON: Fix compilation when USE_HASHMAP_MEMORY_POOL is not defined.Johannes Schickel
2011-07-01LASTEXPRESS: Fix loading of subtitles from sound nameLittleboy
2011-06-29LASTEXPRESS: Hook up preliminary sound filteringLittleboy
- Add debug checks in soundFilter() - Rename kSoundStatusClear1 to kSoundStatusFilterVariant
2011-06-29LASTEXPRESS: Update sound timer and sound entry playingLittleboy
- Move filtering to SoundEntry class - Make some methods of SoundEntry class private - Add methods to check if a StreamedSound/AppendableSound is done playing
2011-06-29LASTEXPRESS: Move SoundStatus to shared headerLittleboy
2011-06-29LASTEXPRESS: Replace shared sound buffer by per-entry bufferLittleboy
2011-06-28LASTEXPRESS: Make SoundEntry members privateLittleboy
2011-06-28LASTEXPRESS: Cleanup commentsLittleboy
2011-06-28LASTEXPRESS: Move Sound class to the sound folderLittleboy
2011-06-28LASTEXPRESS: Move sound queue related functions to a separate classLittleboy
- Implement missing queue reset function - Cleanup SoundManager::playLoopingSound()
2011-06-28LASTEXPRESS: Move more entry-related functions to Entry classLittleboy
2011-06-26LASTEXPRESS: Add detection entry for Russian versionLittleboy
2011-06-25LASTEXPRESS: Give proper name to another sound struct memberEugene Sandulenko
2011-06-24LASTEXPRESS: Move subtitle-related methods to the SubtitleEntry classLittleboy
2011-06-24LASTEXPRESS: Refactor Sound classLittleboy
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag
2011-06-24LASTEXPRESS: Implement playLoopingSound()Eugene Sandulenko
In order for it to work properly, updateQueue() should be unstubbed.
2011-06-23LASTEXPRESS: Extract Clock and TrainLine classes to separate filesLittleboy
2011-06-23LASTEXPRESS: Move Menu class to a separate folderLittleboy
2011-06-22LASTEXPRESS: Fix leak and corruption of event handlers function pointersLittleboy
- Add better error handling - Properly delete previous event handlers when setting new ones or restoring from backup
2011-06-22LASTEXPRESS: Refactor Fight classLittleboy
- Replace structs holding function pointers by proper classes - Move each fighter functions to separate files
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-06-22LASTEXPRESS: Make some static data const respectively static.Johannes Schickel
2011-06-22LASTEXPRESS: Named several soundEntry structure membersEugene Sandulenko
2011-06-22LASTEXPRESS: Implement sound filters. Still not hooked in.Eugene Sandulenko
2011-06-16LASTEXPRESS: flag all WIP games with ADGF_UNSTABLETarek Soliman
all
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10LASTEXPRESS: Reduce header dependenciesMax Horn
2011-06-10LASTEXPRESS: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-03ENGINES: Remove some uses of g_engineMax Horn