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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lastexpress
Age
Commit message (
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Author
2012-08-01
LASTEXPRESS: Fix typo preventing playing NIS animations from the debugger
Littleboy
2012-08-01
LASTEXPRESS: Remove unused code and move functor definition to only file usin...
Littleboy
2012-08-01
LASTEXPRESS: Remove use of skip from savegame functions when loading
Littleboy
2012-08-01
LASTEXPRESS: Implement savegame read compression
Littleboy
2012-07-31
LASTEXPRESS: Implement savegame write compression
Littleboy
2012-07-30
LASTEXPRESS: Switch savegame reading to use new read method
Littleboy
2012-07-29
LASTEXPRESS: Fix regression with Logic::resetState()
Littleboy
2012-07-29
LASTEXPRESS: Replace REDRAW_CURSOR macro by function
Littleboy
2012-07-29
LASTEXPRESS: Reorganize savegame code to prepare for compressed savegames sup...
Littleboy
2012-07-28
LASTEXPRESS: Implement menu egg blinking
Littleboy
2012-07-28
LASTEXPRESS: Disable sound filter reset on each decoded block
Littleboy
2012-07-27
LASTEXPRESS: Untemplatize setup functions
Littleboy
2012-07-27
LASTEXPRESS: Fix some formatting issues
Littleboy
2012-07-27
LASTEXPRESS: Add IgnoreSubtype option to AnimFrame
Littleboy
2012-07-27
LASTEXPRESS: Add menu-related warnings and turn some warnings into errors
Littleboy
2012-07-27
LASTEXPRESS: Remove templated resetCurrentParameters() function
Littleboy
2012-07-27
LASTEXPRESS: Remove entity include in savepoint.h
Littleboy
2012-07-27
LASTEXPRESS: More include re-organization
Littleboy
2012-07-27
LASTEXPRESS: Move includes to header for setup function templates
Julien
2012-07-27
LASTEXPRESS: Implement Logic::resetState()
Julien
2012-07-27
LASTEXPRESS: Replace setup macros by functions
Julien
2012-07-27
LASTEXPRESS: Cleanup unused arguments from BEGIN_SETUP macro
Julien
2012-07-27
LASTEXPRESS: Merge the remaining macros in entity_intern.h into entity.h
Julien
2012-07-27
LASTEXPRESS: Remove TIME_CHECK_CALLBACK_1 macro
Julien
2012-07-27
LASTEXPRESS: Remove TIME_CHECK_CALLBACK_3 macro
Julien
2012-07-27
LASTEXPRESS: Remove TIME_CHECK_CALLBACK_2 macro
Julien
2012-07-27
LASTEXPRESS: Move RESET_ENTITY_STATE macro to entity.h
Julien
2012-07-27
LASTEXPRESS: Reduce nesting in Entities::processEntity()
Julien
2012-07-27
LASTEXPRESS: Switch some warnings to debug console output
Julien
2012-07-27
LASTEXPRESS: Remove several TIME_CHECK* macros
Julien
2012-07-27
LASTEXPRESS: Move Entity function declaration macros to entity.h
Julien
2012-07-27
LASTEXPRESS: Replace UPDATE_PARAM_GOTO macro
Julien
2012-07-27
LASTEXPRESS: Replace UPDATE_PARAM_PROC and UPDATE_PARAM_PROC_TIME macros
Julien
2012-07-27
LASTEXPRESS: Replace UPDATE_PARAM_CHECK macro
Julien
2012-07-27
LASTEXPRESS: Replace UPDATE_PARAM macro
Julien
2012-07-27
LASTEXPRESS: Replace TIME_CHECK_PLAYSOUND_UPDATEPOSITION macro
Julien
2012-07-27
LASTEXPRESS: Replace TIME_CHECK_CALLBACK_ACTION macro
Julien
2012-07-27
LASTEXPRESS: Remove use of function wrappers in shared entity functions
Julien
2012-07-27
LASTEXPRESS: Move some macros to entity.h
Julien
2012-07-19
LASTEXPRESS: Fix variable shadowing and update comments
Littleboy
2012-07-16
LASTEXPRESS: Replace TIME_CHECK_SAVEPOINT and TIME_CHECK_OBJECT macros
Littleboy
2012-07-16
LASTEXPRESS: Use filter 16 as default filter for NIS animations
Littleboy
2012-07-16
LASTEXPRESS: Replace INVERT_Y macro
Littleboy
2012-07-16
LASTEXPRESS: Replace INCREMENT_DIRECTION_COUNTER macro
Littleboy
2012-07-16
LASTEXPRESS: Replace 2 macros in Sophie entity implementation
Littleboy
2012-07-16
LASTEXPRESS: Remove LOADSCENE_FROM_POSITION macro
Littleboy
2012-07-16
LASTEXPRESS: Merge the two savegameBloodJacket functions into the base Entity...
Littleboy
2012-07-16
LASTEXPRESS: Move LOW_BYTE macro to helpers.h
Littleboy
2012-07-16
LASTEXPRESS: Replace SYNC_STRING macro by function
Littleboy
2012-07-16
LASTEXPRESS: Replace PLAY_STEAM macro by function
Littleboy
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