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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lastexpress
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Author
2011-06-03
ENGINES: Remove some uses of g_engine
Max Horn
2011-06-03
LASTEXPRESS: Remove unused variables.
eriktorbjorn
2011-06-02
LASTEXPRESS: Replace sprintf() usage with Common::String::format()
Littleboy
2011-06-02
LASTEXPRESS: Remove unused LastExpressEngine::errorString()
Littleboy
2011-05-24
LASTEXPRESS: Add a separate sound cache list for entries with a sound data bu...
Littleboy
2011-05-22
ENGINES: Further unify engine names
Thierry Crozat
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-14
LASTEXPRESS: Silence compiler warning
Max Horn
2011-05-13
LASTEXPRESS: Implement SoundManager::setupCache()
Littleboy
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-11
LASTEXPRESS: Implement last part of inventory handling
Littleboy
2011-05-10
LASTEXPRESS: Implement item selection and scene loading
Littleboy
2011-05-10
LASTEXPRESS: Implement highlight of inventory items
Littleboy
2011-05-10
LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()
Littleboy
2011-05-10
LASTEXPRESS: Add button pressed state for inventory handling
Littleboy
2011-05-10
LASTEXPRESS: Implement skeleton code for selected item and inventory selection
Littleboy
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-28
JANITORIAL: Format forward declarations to follow convention
Ori Avtalion
2011-04-24
AUDIO: Cleanup MS IMA handling
Matthew Hoops
2011-04-17
LASTEXPRESS: Use RGB555 PixelFormat for surfaces instead of screen format.
Johannes Schickel
2011-04-17
LASTEXPRESS: Prefer Surface::create taking a PixelFormat over the one taking ...
Johannes Schickel
2011-03-22
LASTEXPRESS: Fix sound timer to only run every 17 milliseconds
Littleboy
2011-03-19
LASTEXPRESS: Init volume levels on startup
dhewg
2011-02-09
LASTEXPRESS: Add support for item highlight in inventory and scene restore
Julien Templier
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-09
LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()
Julien Templier
2011-02-09
LASTEXPRESS: Properly update cursor when hovering Egg and inventory items
Julien Templier
2011-02-09
LASTEXPRESS: Refactor inventory handling
Julien Templier
2011-02-07
ALL: Fix whitespaces / indention
Max Horn
2011-01-26
LASTEXPRESS: Add some more error handling to Savegame and Sound classes
Julien Templier
2011-01-25
LASTEXPRESS: Fixed Memory Leak in Subtitles.
David Turner
2011-01-25
LASTEXPRESS: Correct typos in Alexei logic and sound code
Julien Templier
2011-01-25
LASTEXPRESS: Fix accidental assignment in sound.cpp.
David Turner
2011-01-25
LASTEXPRESS: Corrected format warning in state.h
David Turner
2011-01-25
LASTEXPRESS: Add per-entry sound stream (this fixes all dialog being cut as s...
Julien Templier
2011-01-25
LASTEXPRESS: Fix typo in Francois logic
Julien Templier
2011-01-25
LASTEXPRESS: Add some subtitle support to Sound class
Julien Templier
2011-01-24
LASTEXPRESS: Add Italian release (and update file dates for German and Spanis...
Julien Templier
2011-01-20
LASTEXPRESS: Add macro for end of entities logic functions
Julien Templier
2010-11-19
COMMON: Split common/stream.h into several headers
Max Horn
2010-11-19
LASTEXPRESS: Poll events when loading savegames to prevent freezing the appli...
Julien Templier
2010-11-19
LASTEXPRESS: Add missing queue reset in Entitites::resetSequences
Julien Templier
2010-11-19
LASTEXPRESS: Simplify current frame calculation in Animation::process
Julien Templier
2010-11-19
ALL: Push down deps on stream.h from .h to .cpp files
Max Horn
2010-11-19
LASTEXPRESS: Include common/events.h instead of common/EventRecorder.h
Max Horn
2010-11-17
ENGINES: Change 'colour' to 'color'
Max Horn
2010-11-16
LASTEXPRESS: Fix SequenceFrame leak in Entities code
Julien Templier
2010-11-15
LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound class
Julien Templier
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