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2011-06-03ENGINES: Remove some uses of g_engineMax Horn
2011-06-03LASTEXPRESS: Remove unused variables.eriktorbjorn
2011-06-02LASTEXPRESS: Replace sprintf() usage with Common::String::format()Littleboy
2011-06-02LASTEXPRESS: Remove unused LastExpressEngine::errorString()Littleboy
2011-05-24LASTEXPRESS: Add a separate sound cache list for entries with a sound data ↵Littleboy
buffer
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
This also removes the dependency of engines on the event recorder header and API, and will make it easier to RandomSources that are not properly registered.
2011-05-16ENGINES: Unify engine namesThierry Crozat
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-14LASTEXPRESS: Silence compiler warningMax Horn
2011-05-13LASTEXPRESS: Implement SoundManager::setupCache()Littleboy
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-11LASTEXPRESS: Implement last part of inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement item selection and scene loadingLittleboy
2011-05-10LASTEXPRESS: Implement highlight of inventory itemsLittleboy
2011-05-10LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()Littleboy
2011-05-10LASTEXPRESS: Add button pressed state for inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement skeleton code for selected item and inventory selectionLittleboy
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-24AUDIO: Cleanup MS IMA handlingMatthew Hoops
- Split The Last Express' ADPCM to the engine. Using the MS IMA routine was really a hack. - Fixed stereo MS IMA ADPCM, the old routine was completely wrong.
2011-04-17LASTEXPRESS: Use RGB555 PixelFormat for surfaces instead of screen format.Johannes Schickel
This makes the code a bit more readable, thanks to fuzzie for pointing that out.
2011-04-17LASTEXPRESS: Prefer Surface::create taking a PixelFormat over the one taking ↵Johannes Schickel
a byte depth. I am not sure whether the engine really uses only surfaces with the exat same format as the screen. The engine maintainer should review this commit and fix it in case the surfaces use a different pixel format.
2011-03-22LASTEXPRESS: Fix sound timer to only run every 17 millisecondsLittleboy
2011-03-19LASTEXPRESS: Init volume levels on startupdhewg
2011-02-09LASTEXPRESS: Add support for item highlight in inventory and scene restoreJulien Templier
- Properly show egg not highlighted by default - Fix GCC warning in drawItem() - Remove unused code svn-id: r55855
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-09LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()Julien Templier
svn-id: r55848
2011-02-09LASTEXPRESS: Properly update cursor when hovering Egg and inventory itemsJulien Templier
svn-id: r55847
2011-02-09LASTEXPRESS: Refactor inventory handlingJulien Templier
- Rewrite menu icon part of Inventory::handleMouseEvent() - Add proper support for icon brightness - Add drawItem method in place of macro svn-id: r55846
2011-02-07ALL: Fix whitespaces / indentionMax Horn
svn-id: r55818
2011-01-26LASTEXPRESS: Add some more error handling to Savegame and Sound classesJulien Templier
- Add some const modifiers where applicable - Add some missing casts svn-id: r55541
2011-01-25LASTEXPRESS: Fixed Memory Leak in Subtitles.David Turner
Also, fixed minor uninitialised read in animation event polling. svn-id: r55524
2011-01-25LASTEXPRESS: Correct typos in Alexei logic and sound codeJulien Templier
svn-id: r55523
2011-01-25LASTEXPRESS: Fix accidental assignment in sound.cpp.David Turner
Checked with Littleboy that this was not intentional. svn-id: r55520
2011-01-25LASTEXPRESS: Corrected format warning in state.hDavid Turner
svn-id: r55519
2011-01-25LASTEXPRESS: Add per-entry sound stream (this fixes all dialog being cut as ↵Julien Templier
soon as a new sound is queued) svn-id: r55513
2011-01-25LASTEXPRESS: Fix typo in Francois logicJulien Templier
svn-id: r55512
2011-01-25LASTEXPRESS: Add some subtitle support to Sound classJulien Templier
svn-id: r55511
2011-01-24LASTEXPRESS: Add Italian release (and update file dates for German and ↵Julien Templier
Spanish releases) svn-id: r55500
2011-01-20LASTEXPRESS: Add macro for end of entities logic functionsJulien Templier
svn-id: r55343
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-11-19LASTEXPRESS: Poll events when loading savegames to prevent freezing the ↵Julien Templier
application svn-id: r54368
2010-11-19LASTEXPRESS: Add missing queue reset in Entitites::resetSequencesJulien Templier
svn-id: r54367
2010-11-19LASTEXPRESS: Simplify current frame calculation in Animation::processJulien Templier
(per Max suggestion) svn-id: r54366
2010-11-19ALL: Push down deps on stream.h from .h to .cpp filesMax Horn
svn-id: r54358
2010-11-19LASTEXPRESS: Include common/events.h instead of common/EventRecorder.hMax Horn
svn-id: r54356
2010-11-17ENGINES: Change 'colour' to 'color'Max Horn
Only changed this in engines where 'color' was/is already used almost exclusively svn-id: r54288
2010-11-16LASTEXPRESS: Fix SequenceFrame leak in Entities codeJulien Templier
- Add EntityCallData destructor to dispose of frames & Sequences - Properly dispose of frames in Entities::resetSequences() svn-id: r54270
2010-11-15LASTEXPRESS: Use Common::StackLock instead of mutex lock/unlock in Sound classJulien Templier
svn-id: r54247