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AgeCommit message (Expand)Author
2011-06-22LASTEXPRESS: Refactor Fight classLittleboy
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-06-22LASTEXPRESS: Make some static data const respectively static.Johannes Schickel
2011-06-22LASTEXPRESS: Named several soundEntry structure membersEugene Sandulenko
2011-06-22LASTEXPRESS: Implement sound filters. Still not hooked in.Eugene Sandulenko
2011-06-16LASTEXPRESS: flag all WIP games with ADGF_UNSTABLETarek Soliman
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10LASTEXPRESS: Reduce header dependenciesMax Horn
2011-06-10LASTEXPRESS: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-03ENGINES: Remove some uses of g_engineMax Horn
2011-06-03LASTEXPRESS: Remove unused variables.eriktorbjorn
2011-06-02LASTEXPRESS: Replace sprintf() usage with Common::String::format()Littleboy
2011-06-02LASTEXPRESS: Remove unused LastExpressEngine::errorString()Littleboy
2011-05-24LASTEXPRESS: Add a separate sound cache list for entries with a sound data bu...Littleboy
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-14LASTEXPRESS: Silence compiler warningMax Horn
2011-05-13LASTEXPRESS: Implement SoundManager::setupCache()Littleboy
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-11LASTEXPRESS: Implement last part of inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement item selection and scene loadingLittleboy
2011-05-10LASTEXPRESS: Implement highlight of inventory itemsLittleboy
2011-05-10LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()Littleboy
2011-05-10LASTEXPRESS: Add button pressed state for inventory handlingLittleboy
2011-05-10LASTEXPRESS: Implement skeleton code for selected item and inventory selectionLittleboy
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-24AUDIO: Cleanup MS IMA handlingMatthew Hoops
2011-04-17LASTEXPRESS: Use RGB555 PixelFormat for surfaces instead of screen format.Johannes Schickel
2011-04-17LASTEXPRESS: Prefer Surface::create taking a PixelFormat over the one taking ...Johannes Schickel
2011-03-22LASTEXPRESS: Fix sound timer to only run every 17 millisecondsLittleboy
2011-03-19LASTEXPRESS: Init volume levels on startupdhewg
2011-02-09LASTEXPRESS: Add support for item highlight in inventory and scene restoreJulien Templier
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-02-09LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()Julien Templier
2011-02-09LASTEXPRESS: Properly update cursor when hovering Egg and inventory itemsJulien Templier
2011-02-09LASTEXPRESS: Refactor inventory handlingJulien Templier
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2011-01-26LASTEXPRESS: Add some more error handling to Savegame and Sound classesJulien Templier
2011-01-25LASTEXPRESS: Fixed Memory Leak in Subtitles.David Turner
2011-01-25LASTEXPRESS: Correct typos in Alexei logic and sound codeJulien Templier
2011-01-25LASTEXPRESS: Fix accidental assignment in sound.cpp.David Turner
2011-01-25LASTEXPRESS: Corrected format warning in state.hDavid Turner
2011-01-25LASTEXPRESS: Add per-entry sound stream (this fixes all dialog being cut as s...Julien Templier
2011-01-25LASTEXPRESS: Fix typo in Francois logicJulien Templier
2011-01-25LASTEXPRESS: Add some subtitle support to Sound classJulien Templier
2011-01-24LASTEXPRESS: Add Italian release (and update file dates for German and Spanis...Julien Templier