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path: root/engines/lure/debugger.cpp
AgeCommit message (Expand)Author
2008-04-19Added a debugger command 'script' to allow execution of script engine methodsPaul Gilbert
2008-04-06Replaced ManagedList with Common::SharedPtr in the rest of the lure engineFilippos Karapetis
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-24Got rid of the experimental NPC Schedule store in favour of moving the NPC sc...Paul Gilbert
2008-01-07Made debugging keys disabled by default, with a debugger command to allow the...Paul Gilbert
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-16Added a debugger method to show a specified entry in the string tablePaul Gilbert
2007-12-01Fix for give method - one object range was incorrectly being reported as not ...Paul Gilbert
2007-09-23Converted fields in data that were originally offsets (such as tick proc offs...Paul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-22Added extra information to some methods, and a new method to show an animatio...Paul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-29Reworked hotspot actions so that talking to characters work properlyPaul Gilbert
2007-02-16Added sub-option to hotspot command to allow the activation or deactivation o...Paul Gilbert
2007-02-09Added 'room' command to show room informationPaul Gilbert
2006-09-16Overhaul of the debugger codeMax Horn
2006-09-16Reduce code duplicationMax Horn
2006-09-07Transferred all previously hard-coded English in-game text to a resourcePaul Gilbert
2006-08-07changed references to StringData::getString to use two parameter version rath...Paul Gilbert
2006-07-08Initial commit of ScummVM-based debugging functionalityPaul Gilbert