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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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lure
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disk.cpp
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Author
2010-01-05
Added a new LureLanguage enumeration of supported languages, and changed game...
Paul Gilbert
2010-01-03
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
Torbjörn Andersson
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-12-31
Added code to support reading .ega files
Paul Gilbert
2007-09-23
Added support for the lure.dat file now containing multiple language versions
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-08
Fixed code formatting (hanging braces); added static/const keywords to data t...
Max Horn
2007-08-12
Added code fragment that can change the resource Id to change depending on wh...
Paul Gilbert
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-09-05
Fixed error message that still referred to disk0.vga
Paul Gilbert
2006-05-01
It's wrong to assume a given file is located in gameDataPath, so do not use t...
Max Horn
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn