Age | Commit message (Expand) | Author |
2014-02-18 | LURE: Make GPL headers consistent in themselves. | Johannes Schickel |
2011-06-30 | JANITORIAL: Silence a couple of "variable set but not used" warnings. | eriktorbjorn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-01-05 | Added a new LureLanguage enumeration of supported languages, and changed game... | Paul Gilbert |
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-12-31 | Added code to support reading .ega files | Paul Gilbert |
2007-09-23 | Added support for the lure.dat file now containing multiple language versions | Paul Gilbert |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-08 | Fixed code formatting (hanging braces); added static/const keywords to data t... | Max Horn |
2007-08-12 | Added code fragment that can change the resource Id to change depending on wh... | Paul Gilbert |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2006-09-05 | Fixed error message that still referred to disk0.vga | Paul Gilbert |
2006-05-01 | It's wrong to assume a given file is located in gameDataPath, so do not use t... | Max Horn |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |