Age | Commit message (Expand) | Author |
---|---|---|
2007-12-21 | Bugfix to prevent axe animation appearing in room 6 when returning there afte... | Paul Gilbert |
2007-12-03 | Reworked the fight loop and event handling so fights run at the same speed as... | Paul Gilbert |
2007-11-17 | Bugfixes to the fighting animations and proper reset of fight data between sa... | Paul Gilbert |
2007-10-07 | Replaced incorrect key constants being used for fight commands | Paul Gilbert |
2007-09-10 | Lots of source code formatting corrections | Max Horn |
2007-08-12 | Added missing calls to the sound system | Paul Gilbert |
2007-06-23 | Converted LURE code to use KEYCODEs | Max Horn |
2007-06-22 | Don't include sdl_keysym.h. Use our Common::KEYCODE constants instead of SDLK | Torbjörn Andersson |
2007-06-22 | Initial commit | Paul Gilbert |