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path: root/engines/lure/fights.cpp
AgeCommit message (Expand)Author
2007-12-21Bugfix to prevent axe animation appearing in room 6 when returning there afte...Paul Gilbert
2007-12-03Reworked the fight loop and event handling so fights run at the same speed as...Paul Gilbert
2007-11-17Bugfixes to the fighting animations and proper reset of fight data between sa...Paul Gilbert
2007-10-07Replaced incorrect key constants being used for fight commandsPaul Gilbert
2007-09-10Lots of source code formatting correctionsMax Horn
2007-08-12Added missing calls to the sound systemPaul Gilbert
2007-06-23Converted LURE code to use KEYCODEsMax Horn
2007-06-22Don't include sdl_keysym.h. Use our Common::KEYCODE constants instead of SDLKTorbjörn Andersson
2007-06-22Initial commitPaul Gilbert