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path: root/engines/lure/intro.cpp
AgeCommit message (Expand)Author
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-07-15Reverted some incorrect changes and fixed sound settings issues for LURE. Fi...Christopher Page
2008-07-10Lure works with the new GMM implementationChristopher Page
2008-06-30Fixed some warningsChristopher Page
2008-06-25Kyra and Lure are now using the new _quit flagChristopher Page
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-06Changed the frame delay for part of the introduction sequence to match the or...Paul Gilbert
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-01Bugfix to show the final text screen correctly in EGA modePaul Gilbert
2008-01-01Added support for the EGA introduction sequence Paul Gilbert
2007-12-31Added code to handle EGA title screens being immediately shown rather than fa...Paul Gilbert
2007-12-16Tweaked the delay for several of the introduction message screensPaul Gilbert
2007-11-27Removed old commented out debug codePaul Gilbert
2007-11-18Cleaned up animation player and added support for a set of sounds to be playe...Paul Gilbert
2007-09-23Split up the interruptableDelay method into two methods, making the version i...Paul Gilbert
2007-09-23Indentation.Torbjörn Andersson
2007-09-16Initial sound implementationPaul Gilbert
2007-09-10Lots of source code formatting correctionsMax Horn
2007-06-22Lots of bugfixes - game is now completablePaul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn