index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
lure
/
intro.cpp
Age
Commit message (
Expand
)
Author
2008-09-30
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...
Max Horn
2008-07-15
Reverted some incorrect changes and fixed sound settings issues for LURE. Fi...
Christopher Page
2008-07-10
Lure works with the new GMM implementation
Christopher Page
2008-06-30
Fixed some warnings
Christopher Page
2008-06-25
Kyra and Lure are now using the new _quit flag
Christopher Page
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-06
Changed the frame delay for part of the introduction sequence to match the or...
Paul Gilbert
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2008-01-01
Bugfix to show the final text screen correctly in EGA mode
Paul Gilbert
2008-01-01
Added support for the EGA introduction sequence
Paul Gilbert
2007-12-31
Added code to handle EGA title screens being immediately shown rather than fa...
Paul Gilbert
2007-12-16
Tweaked the delay for several of the introduction message screens
Paul Gilbert
2007-11-27
Removed old commented out debug code
Paul Gilbert
2007-11-18
Cleaned up animation player and added support for a set of sounds to be playe...
Paul Gilbert
2007-09-23
Split up the interruptableDelay method into two methods, making the version i...
Paul Gilbert
2007-09-23
Indentation.
Torbjörn Andersson
2007-09-16
Initial sound implementation
Paul Gilbert
2007-09-10
Lots of source code formatting corrections
Max Horn
2007-06-22
Lots of bugfixes - game is now completable
Paul Gilbert
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn