aboutsummaryrefslogtreecommitdiff
path: root/engines/lure/res.cpp
AgeCommit message (Collapse)Author
2007-08-25Completed the restart/restore dialog screen and functionalityPaul Gilbert
svn-id: r28714
2007-08-12Cleaned up structures for room exit joinsPaul Gilbert
svn-id: r28550
2007-06-22Lots of bugfixes - game is now completablePaul Gilbert
svn-id: r27606
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-28Added saving of scheduled scripts, and set script activation times to match ↵Paul Gilbert
original game svn-id: r26993
2007-05-20Added saving of the room walkable pathsPaul Gilbert
svn-id: r26883
2007-05-07Added saving of room exit join data in savefilesPaul Gilbert
svn-id: r26776
2007-04-19Added code to prevent NPCs from moving when being talked toPaul Gilbert
svn-id: r26546
2007-04-14Implemented handling for barmen (rooms 29, 32, and 35)Paul Gilbert
svn-id: r26464
2007-02-26Added saving of the random actions set state, and implemented NPC opcode 29, ↵Paul Gilbert
which allows for an NPC to be given a custom talk record svn-id: r25875
2007-02-22Syntax fixes to conform to ScummVM coding standardsPaul Gilbert
svn-id: r25781
2007-02-22Added proper support for the random actions your sidekick can do in each roomPaul Gilbert
svn-id: r25780
2007-02-09Removed use of static support data record for player to simplify save processPaul Gilbert
svn-id: r25438
2007-02-01Added custom load code for room #20 NoticePaul Gilbert
svn-id: r25317
2006-10-02Added functionality to allow saving/loading the game statePaul Gilbert
svn-id: r24070
2006-09-07Transferred all previously hard-coded English in-game text to a resourcePaul Gilbert
svn-id: r23831
2006-08-27Added missing initialiser for current talking characterPaul Gilbert
svn-id: r23782
2006-07-08Added extra checking and debugging code, as well as partial ↵Paul Gilbert
rewrite/enhancement of talking and hotspot support methods svn-id: r23405
2006-06-03Bugfix to properly detect the end of the indexed room hotspot listPaul Gilbert
svn-id: r22852
2006-05-31Fixed two Valgrind warnings. But there are still a couple of invalid readsTorbjörn Andersson
at startup. svn-id: r22800
2006-05-23Added the loading of NPC schedulesPaul Gilbert
svn-id: r22580
2006-04-29Reworked resource loading to no longer load hotspot proximities separately, ↵Paul Gilbert
or provide access to the list svn-id: r22206
2006-04-11Resource loader enhanced to load hotspot proximity data and room walkable areasPaul Gilbert
svn-id: r21780
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-03-13Fix a few valgrind warningsTravis Howell
svn-id: r21258
2006-02-19Added handling for conversation data, as well as moved storing cursor data ↵Paul Gilbert
into it svn-id: r20764
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582