aboutsummaryrefslogtreecommitdiff
path: root/engines/lure/res.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2006-05-23 12:39:39 +0000
committerPaul Gilbert2006-05-23 12:39:39 +0000
commitdddaa015dfc5e5d95612f25cae295863f472fa9c (patch)
treee522b7488ef017ddb81ddfb10c8fe0758a1177f8 /engines/lure/res.cpp
parent0ebf2be4a4f490f1cf016245a37e325138d0f000 (diff)
downloadscummvm-rg350-dddaa015dfc5e5d95612f25cae295863f472fa9c.tar.gz
scummvm-rg350-dddaa015dfc5e5d95612f25cae295863f472fa9c.tar.bz2
scummvm-rg350-dddaa015dfc5e5d95612f25cae295863f472fa9c.zip
Added the loading of NPC schedules
svn-id: r22580
Diffstat (limited to 'engines/lure/res.cpp')
-rw-r--r--engines/lure/res.cpp42
1 files changed, 37 insertions, 5 deletions
diff --git a/engines/lure/res.cpp b/engines/lure/res.cpp
index 8305dd28f8..109db12ef3 100644
--- a/engines/lure/res.cpp
+++ b/engines/lure/res.cpp
@@ -40,7 +40,7 @@ Resources::Resources() {
}
Resources::~Resources() {
- // Delete any unremoved active hotspots
+ // Free up any loaded data
freeData();
}
@@ -52,6 +52,8 @@ void Resources::freeData() {
_animData.clear();
_exitJoins.clear();
_delayList.clear();
+ _charSchedules.clear();
+ _indexedRoomExitHospots.clear();
delete _paletteSubset;
delete _scriptData;
@@ -59,6 +61,8 @@ void Resources::freeData() {
free(_hotspotScriptData);
delete _messagesData;
delete _cursors;
+ delete _charOffsets;
+ delete _playerSupportRecord;
}
struct AnimRecordTemp {
@@ -70,7 +74,7 @@ void Resources::reloadData() {
Disk &d = Disk::getReference();
MemoryBlock *mb, *paths;
uint16 *offset, offsetVal;
- uint16 recordId;
+ uint16 recordId, startOffset;
int ctr;
// Get the palette subset data
@@ -264,6 +268,35 @@ void Resources::reloadData() {
}
delete mb;
+ // Load the set of NPC schedules
+ mb = d.getEntry(NPC_SCHEDULES_RESOURCE_ID);
+
+ // Load the lookup list of support data indexes used in the script engine
+ numCharOffsets = 0;
+ offset = (uint16 *) mb->data();
+ while (READ_LE_UINT16(offset++) != 0xffff) ++numCharOffsets;
+ _charOffsets = new uint16[numCharOffsets];
+ offset = (uint16 *) mb->data();
+ for (ctr = 0; ctr < numCharOffsets; ++ctr, ++offset)
+ _charOffsets[ctr] = READ_LE_UINT16(offset);
+
+ // Loop through loading the schedules
+ ctr = 0;
+ while ((startOffset = READ_LE_UINT16(++offset)) != 0xffff) {
+ CharacterScheduleResource *res = (CharacterScheduleResource *) (mb->data() + startOffset);
+ CharacterScheduleSet *newEntry = new CharacterScheduleSet(res, ++ctr);
+ _charSchedules.push_back(newEntry);
+ }
+ delete mb;
+
+ // Load the list of room exit hotspot Ids
+ mb = d.getEntry(EXIT_HOTSPOT_ID_LIST);
+ RoomExitIndexedHotspotResource *indexedRec = (RoomExitIndexedHotspotResource *) mb->data();
+ while (indexedRec->roomNumber != 0) {
+ _indexedRoomExitHospots.push_back(new RoomExitIndexedHotspotData(indexedRec));
+ indexedRec++;
+ }
+
// Initialise delay list
_delayList.clear();
@@ -274,6 +307,7 @@ void Resources::reloadData() {
_messagesData = d.getEntry(MESSAGES_LIST_RESOURCE_ID);
_talkDialogData = d.getEntry(TALK_DIALOG_RESOURCE_ID);
+ _playerSupportRecord = new CharacterScheduleEntry();
_activeTalkData = NULL;
_currentAction = NONE;
_talkState = TALK_NONE;
@@ -460,9 +494,7 @@ void Resources::activateHotspot(uint16 hotspotId) {
if (loadFlag) {
Hotspot *hotspot = addHotspot(hotspotId);
-// if (res->loadOffset == 0x7167) hotspot->setPersistant(true);
- // DEBUG - for now only keep certain hotspots active
- hotspot->setPersistant((res->hotspotId >= 0x3e8) && (res->hotspotId <= 0x3ea));
+ if (res->loadOffset == 0x7167) hotspot->setPersistant(true);
}
}
}