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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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lure
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res_struct.cpp
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Author
2010-01-22
Silenced some more cppcheck warnings. Some of these may seem silly, but the way
Torbjörn Andersson
2010-01-19
LURE: Remove evil 'using namespace' from header files
Max Horn
2010-01-03
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
Torbjörn Andersson
2009-10-09
Remove some unused variables
Max Horn
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-01
Replaced delete operator with delete[]
Paul Gilbert
2009-01-31
Bugfix to properly have one NPC character move out of the way when two NPCs b...
Paul Gilbert
2009-01-03
Bugfix for #2480857 - Additionally savegames were crashing ScummVM
Paul Gilbert
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-10-05
Changed NPC schedules to be loaded when an NPC is activated - this avoids an ...
Paul Gilbert
2008-07-14
Fix for missing data in the savegame format that could result in not being ab...
Paul Gilbert
2008-05-24
Fixed compiler warning of unused variable
Paul Gilbert
2008-05-24
Changed the delayed sequence list from using a system milliseconds expiry poi...
Paul Gilbert
2008-05-07
Changed all delete [] usages to delete[].
Johannes Schickel
2008-04-06
Replaced ManagedList with Common::SharedPtr in the rest of the lure engine
Filippos Karapetis
2008-02-16
Bugfix for loading older savegame versions
Paul Gilbert
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-24
Got rid of the experimental NPC Schedule store in favour of moving the NPC sc...
Paul Gilbert
2008-01-20
Fixed shadowing warning that I missed
Paul Gilbert
2008-01-20
Fixed bug with saving of cached actor schedules and added saving of talk data...
Paul Gilbert
2008-01-10
Fixed warnings.
Torbjörn Andersson
2008-01-10
Replaced the Blacksmith hack with an NPC Schedules list that stores the activ...
Paul Gilbert
2008-01-10
Added proper reset of barmen data when game is restarted, and added missing b...
Paul Gilbert
2008-01-10
Bugfix for incorrect data being saved for the current NPC the barmen are serving
Paul Gilbert
2008-01-09
Fix for #1866777 - adds saving of hotspot layer to savegames
Paul Gilbert
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-12-09
Hack to workaround struct padding added by some compilers (mainly on PalmOS)
Chris Apers
2007-11-17
Identified some more Endian issues (thanks to Max)
Paul Gilbert
2007-11-17
Added saving of the current hotspot animation record to savegames
Paul Gilbert
2007-11-09
Check to prevent Ratpouch saying 'Excuse me' redundantly
Paul Gilbert
2007-10-24
Added a talkerId field to hotspots to better handle characters being talked to
Paul Gilbert
2007-10-07
Added support for setting animations by their index rather than their offset,...
Paul Gilbert
2007-09-30
Fixed action lists to sort correctly for non-English languages
Paul Gilbert
2007-09-24
Added missing endian wrappers from Room Exit structure loading
Paul Gilbert
2007-09-23
Converted fields in data that were originally offsets (such as tick proc offs...
Paul Gilbert
2007-09-23
Fix endian bug
Max Horn
2007-09-08
Fixed code formatting (hanging braces); added static/const keywords to data t...
Max Horn
2007-08-25
Completed the restart/restore dialog screen and functionality
Paul Gilbert
2007-08-12
Cleaned up structures for room exit joins
Paul Gilbert
2007-08-05
Added code for hotspot fields I didn't originally understand
Paul Gilbert
2007-06-22
Lots of bugfixes - game is now completable
Paul Gilbert
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-28
Added saving of scheduled scripts, and set script activation times to match o...
Paul Gilbert
2007-05-25
Bugfix to save whether each NPC has been identified, and correctly transform ...
Paul Gilbert
2007-05-20
Fixed several room change, NPC behaviour, and door closing code
Paul Gilbert
2007-05-20
Added saving of the room walkable paths
Paul Gilbert
2007-05-07
Added saving of room exit join data in savefiles
Paul Gilbert
2007-05-05
Bugfix for random destination setting so NPCs don't walk outside the valid wa...
Paul Gilbert
2007-04-29
Reworked hotspot actions so that talking to characters work properly
Paul Gilbert
2007-04-19
Added code to prevent NPCs from moving when being talked to
Paul Gilbert
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