Age | Commit message (Expand) | Author |
---|---|---|
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert |
2006-08-07 | Enhanced Room::setTalkDialog to be passed the destination character and activ... | Paul Gilbert |
2006-07-23 | Changed __lure_res_h__ to LURE_RES_H etc for consistency. | Torbjörn Andersson |
2006-07-08 | Rewrote the status line handling code along with tweaks to the debug informat... | Paul Gilbert |
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ente... | Paul Gilbert |
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert |
2006-04-11 | Added a destRoomNumber variable to store which room a highlighted exit goes t... | Paul Gilbert |
2006-02-21 | Improved layering of objects within rooms - for example, Ratpouch now properl... | Paul Gilbert |
2006-02-19 | Added display of talk dialogs during conversations | Paul Gilbert |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |