Age | Commit message (Expand) | Author |
2014-02-18 | LURE: Make GPL headers consistent in themselves. | Johannes Schickel |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2008-01-02 | Room backgrounds now display in EGA mode | Paul Gilbert |
2007-12-29 | Fix to ensure any active conversation data or selected hotspot is cleared whe... | Paul Gilbert |
2007-11-17 | Bugfixes to restoring or restarting a game from the Restore/Restart dialog | Paul Gilbert |
2007-11-16 | Changed conversation guards so that the player talking will only be paused if... | Paul Gilbert |
2007-11-14 | Fixed clipping issues that were still occurring in some rooms | Paul Gilbert |
2007-10-24 | Added a talkerId field to hotspots to better handle characters being talked to | Paul Gilbert |
2007-10-20 | Finally got the room layering to work correctly | Paul Gilbert |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-22 | Lots of bugfixes - game is now completable | Paul Gilbert |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-14 | Implemented handling for barmen (rooms 29, 32, and 35) | Paul Gilbert |
2006-10-02 | Added functionality to allow saving/loading the game state | Paul Gilbert |
2006-08-07 | Enhanced Room::setTalkDialog to be passed the destination character and activ... | Paul Gilbert |
2006-07-23 | Changed __lure_res_h__ to LURE_RES_H etc for consistency. | Torbjörn Andersson |
2006-07-08 | Rewrote the status line handling code along with tweaks to the debug informat... | Paul Gilbert |
2006-05-29 | Player now moves out of the way if he's blocking an entrance when an NPC ente... | Paul Gilbert |
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert |
2006-04-11 | Added a destRoomNumber variable to store which room a highlighted exit goes t... | Paul Gilbert |
2006-02-21 | Improved layering of objects within rooms - for example, Ratpouch now properl... | Paul Gilbert |
2006-02-19 | Added display of talk dialogs during conversations | Paul Gilbert |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |