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path: root/engines/lure/scripts.h
AgeCommit message (Expand)Author
2008-01-10Corrected the name of script method #39 which closes the town hall doorPaul Gilbert
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-11-15Fixes to parameters of script methodsPaul Gilbert
2007-09-16Initial sound implementationPaul Gilbert
2007-08-25Fixed up several sound system script methodsPaul Gilbert
2007-06-22Implemented remaining script methodsPaul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-28Implemented new script methodsPaul Gilbert
2007-04-30Cleaned up the script engine opcodes, added debug names for recently added sc...Paul Gilbert
2007-04-29Reworked hotspot actions so that talking to characters work properlyPaul Gilbert
2007-04-22General bugfixes, added animation handlers for creating potion and freeing Go...Paul Gilbert
2007-04-15Added new script methodsPaul Gilbert
2007-04-14Gave proper names to previously unknown/partially-known constantsPaul Gilbert
2007-04-14Added script method for barmen serving playerPaul Gilbert
2007-01-31Added script methods needed for leaving the dungeonPaul Gilbert
2006-07-30Added script method for changing the current hotspot header flags mask bytePaul Gilbert
2006-07-23Changed __lure_res_h__ to LURE_RES_H etc for consistency.Torbjörn Andersson
2006-07-08Added ScummVM debuglevel support for dumping executed scriptsPaul Gilbert
2006-05-23Added script methods for manipulating current action support data and a stub ...Paul Gilbert
2006-04-11Added a script method for setting a blocking hotspot scriptPaul Gilbert
2006-02-19Implemented several more script engine methodsPaul Gilbert
2006-02-11Moved engines to the new engines/ directoryMax Horn