Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-18 | Further fixes to sound code (thanks to eriktorbjorn) | Paul Gilbert | |
svn-id: r29554 | |||
2007-11-18 | Added some extra mutex locks to the sound code to hopefully prevent randomo ↵ | Paul Gilbert | |
crashes svn-id: r29553 | |||
2007-10-28 | Added storing of playing sounds to savegame (note: only sounds flagged as ↵ | Paul Gilbert | |
restorable are restarted after loading a savegame) svn-id: r29271 | |||
2007-10-25 | Bugfix to make sound toggle work correctly, and added flag state to savegames | Paul Gilbert | |
svn-id: r29257 | |||
2007-09-28 | Wrapped access to the playing sounds list in a mutex | Paul Gilbert | |
svn-id: r29114 | |||
2007-09-24 | Changes some code to use Common::set_to instead of loops. (as an example on ↵ | Johannes Schickel | |
how to use Common::set_to) svn-id: r29081 | |||
2007-09-20 | I'm probably being overly paranoid, but I'm nervous about initializing an array | Torbjörn Andersson | |
of boolean with memset(). Maybe it's perfectly fine and healthy, but using a loop is consistent with how we do it in killSounds() anyway. svn-id: r28979 | |||
2007-09-20 | Fixed out-of-bounds writing in killSounds(). | Torbjörn Andersson | |
svn-id: r28978 | |||
2007-09-16 | Initial sound implementation | Paul Gilbert | |
svn-id: r28917 | |||
2007-09-10 | Lots of source code formatting corrections | Max Horn | |
svn-id: r28887 | |||
2007-08-12 | Added part of the framework for playing sounds | Paul Gilbert | |
svn-id: r28545 | |||
2007-06-22 | Initial commit | Paul Gilbert | |
svn-id: r27604 |