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path: root/engines/lure/sound.h
AgeCommit message (Expand)Author
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal prop...Arnaud Boutonné
2010-01-19LURE: Remove evil 'using namespace' from header filesMax Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2008-07-15Reverted some incorrect changes and fixed sound settings issues for LURE. Fi...Christopher Page
2008-06-30Fixed some warningsChristopher Page
2008-06-30Sound settings for Lure can be modified through the GMMChristopher Page
2008-04-06Replaced ManagedList with Common::SharedPtr in lure's sound systemFilippos Karapetis
2008-03-19Commit of Hans de Goede's patches to the sound handling codePaul Gilbert
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-12Removed old copyright 2005-2006 line from several files so that their headers...Paul Gilbert
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-16The _nativeMT32 in MidiMusic was never initialised. Rather than storing it inTorbjörn Andersson
2007-12-16Hooked up the sound code to use the configuration for sfx and music, and adde...Paul Gilbert
2007-10-28Added storing of playing sounds to savegame (note: only sounds flagged as res...Paul Gilbert
2007-09-28Wrapped access to the playing sounds list in a mutexPaul Gilbert
2007-09-16Initial sound implementationPaul Gilbert
2007-08-12Added part of the framework for playing soundsPaul Gilbert
2007-06-22Initial commitPaul Gilbert