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path: root/engines/lure/surface.h
AgeCommit message (Expand)Author
2008-01-06Fix to show talk dialogs in EGA mode using the EGA palettePaul Gilbert
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-05Added extra handling for EGA dialogs, and added formalised parameters/methods...Paul Gilbert
2008-01-02Room backgrounds now display in EGA modePaul Gilbert
2007-12-12Redeveloped the processing of language item article prefixes to match how the...Paul Gilbert
2007-12-09Added new debug category for string handlingPaul Gilbert
2007-12-02Enhanced savegames to store any active dialog when the game was savedPaul Gilbert
2007-10-24Implemented gradual display of text in talk dialogsPaul Gilbert
2007-09-23Added support for original copy protection, in any anyone ever wants to see itPaul Gilbert
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-08-12Skeleton code added for restart/restore screenPaul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-20Bugfix to constrain savegame names to the dialog widthPaul Gilbert
2007-02-14Added proper support for showing a hotspot or character's name in dialogs whe...Paul Gilbert
2006-10-02Added a save/restore game dialog classPaul Gilbert
2006-09-07Transferred all previously hard-coded English in-game text to a resourcePaul Gilbert
2006-08-07Dialog::showMessage transferred over to the Hotspot class. Also enhanced Talk...Paul Gilbert
2006-07-23Changed __lure_res_h__ to LURE_RES_H etc for consistency.Torbjörn Andersson
2006-05-31Symbian Emulator (VC6) compilation fixes.Lars Persson
2006-02-19Added new class for displaying conversation talk dialogsPaul Gilbert
2006-02-11Moved engines to the new engines/ directoryMax Horn