Age | Commit message (Expand) | Author |
2007-11-15 | Bugfix to prevent characters occasionally facing one way whilst walking in an... | Paul Gilbert |
2007-11-14 | Fixed clipping issues that were still occurring in some rooms | Paul Gilbert |
2007-11-13 | Added guard to prevent one character's talk dialog interrupting another one t... | Paul Gilbert |
2007-11-13 | Tweak to object walk to position calculations - NPCs will no longer get stuck... | Paul Gilbert |
2007-11-12 | Set Catriona to her correct rocking speed | Paul Gilbert |
2007-11-12 | removeSounds was being called too early - it was setting the current area to ... | Paul Gilbert |
2007-11-12 | Adjustments to the talk state machine so information dialogs (if any) correct... | Paul Gilbert |
2007-11-12 | Correction to delay when two NPCs are talking together | Paul Gilbert |
2007-11-11 | Silencing some warnings | Max Horn |
2007-11-10 | Expanded talk routines so that characters now properly stand still only when ... | Paul Gilbert |
2007-11-09 | Restoring a game now correctly fades out the current room like the original | Paul Gilbert |
2007-11-09 | Check to prevent Ratpouch saying 'Excuse me' redundantly | Paul Gilbert |
2007-11-08 | Reordered construction of game instance so that the sounds played in the intr... | Paul Gilbert |
2007-11-08 | Added sound to animation of falling down the chute | Paul Gilbert |
2007-11-08 | Bugfix for correct use of article prefixes on character names embedded in tal... | Paul Gilbert |
2007-11-08 | Bugfix for approaching Ratpouch, and have him properly stand still until he's... | Paul Gilbert |
2007-11-07 | Bugfix for NPC conversations so they'll only stand still when they should, an... | Paul Gilbert |
2007-11-07 | Removed reference to KyraEngine that shouldn't be there | Paul Gilbert |
2007-10-28 | Current room is now correctly refreshed after showing credits | Paul Gilbert |
2007-10-28 | Room fades now correctly fade out any active talk dialog | Paul Gilbert |
2007-10-28 | Sound is now paused when displaying menu dialogs | Paul Gilbert |
2007-10-28 | Added storing of playing sounds to savegame (note: only sounds flagged as res... | Paul Gilbert |
2007-10-25 | Talk dialogs can now only be closed early if it's the player talking, or an N... | Paul Gilbert |
2007-10-25 | Bugfix to make sound toggle work correctly, and added flag state to savegames | Paul Gilbert |
2007-10-25 | Added saving of NPC direction, and bugfix for closing talk dialogs | Paul Gilbert |
2007-10-24 | Removed unused field | Paul Gilbert |
2007-10-24 | Added a talkerId field to hotspots to better handle characters being talked to | Paul Gilbert |
2007-10-24 | Fixed MinGW compilation warning | Paul Gilbert |
2007-10-24 | Changed startSpeakingToNoone to pause the speaking character | Paul Gilbert |
2007-10-24 | Implemented gradual display of text in talk dialogs | Paul Gilbert |
2007-10-24 | Changed text speed flag, and added saving of it to savegames | Paul Gilbert |
2007-10-21 | Removed deprecated YNKeyStruct structure | Paul Gilbert |
2007-10-20 | Finally got the room layering to work correctly | Paul Gilbert |
2007-10-07 | Added support for setting animations by their index rather than their offset,... | Paul Gilbert |
2007-10-07 | Changed string constant name to avoid clashing with inventory display constants | Paul Gilbert |
2007-10-07 | Added loading of new give talk Id list | Paul Gilbert |
2007-10-07 | Replaced incorrect key constants being used for fight commands | Paul Gilbert |
2007-10-07 | Added new string Ids used for inventory display | Paul Gilbert |
2007-10-07 | Finally tracked down a bug that sometimes caused word wrapping to fail | Paul Gilbert |
2007-09-30 | Fixed action lists to sort correctly for non-English languages | Paul Gilbert |
2007-09-30 | Fix load offset for straw fire, and added proper cross-language handling of i... | Paul Gilbert |
2007-09-30 | Added cross-language handling for the top menu | Paul Gilbert |
2007-09-28 | Wrapped access to the playing sounds list in a mutex | Paul Gilbert |
2007-09-24 | Added missing endian wrappers from Room Exit structure loading | Paul Gilbert |
2007-09-24 | Changes some code to use Common::set_to instead of loops. (as an example on h... | Johannes Schickel |
2007-09-23 | Converted fields in data that were originally offsets (such as tick proc offs... | Paul Gilbert |
2007-09-23 | Added vaildation of new lure.dat file, and added MD5 for Italian version of game | Paul Gilbert |
2007-09-23 | Added support for the lure.dat file now containing multiple language versions | Paul Gilbert |
2007-09-23 | Split up the interruptableDelay method into two methods, making the version i... | Paul Gilbert |
2007-09-23 | Removed some old redundant code and moved some string constants to the resour... | Paul Gilbert |