Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-13 | Fix our DECLARE_SINGLETON macro to conform to the C++ specs. | Johannes Schickel | |
We need to use a namespace Common { } there to make strict C++ compilers like clang++ and comeau happy. I also added a slight comment about why that is needed to the macro definition and a note that you need to use it from the global namespace. svn-id: r48254 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2010-01-25 | Change some comments to use "AdLib" instead of "adlib". | Johannes Schickel | |
svn-id: r47534 | |||
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal ↵ | Arnaud Boutonné | |
property paragraph) svn-id: r47489 | |||
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson | |
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443 | |||
2010-01-19 | LURE: Remove evil 'using namespace' from header files | Max Horn | |
svn-id: r47396 | |||
2010-01-19 | Fixed some cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47393 | |||
2010-01-09 | Fix for a rare case where the NPC handler for Ewan the shopkeeper can cause ↵ | Paul Gilbert | |
an assert when you rejoin Goewin in the Weregate caves. svn-id: r47197 | |||
2010-01-05 | Added a new LureLanguage enumeration of supported languages, and changed ↵ | Paul Gilbert | |
game code to use it svn-id: r47019 | |||
2010-01-05 | Bugfix for crash if an error occurs before the game object (and thus the ↵ | Paul Gilbert | |
debugger) is created svn-id: r47018 | |||
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson | |
before freeing it, which isn't necessary. svn-id: r46941 | |||
2009-12-09 | Changed MidiDriver::createMidi to take a MidiDriverType instead of an int | Max Horn | |
svn-id: r46316 | |||
2009-11-29 | Bugfix for reactivating an NPC when it was previously deactivated at ↵ | Paul Gilbert | |
precisely the moment when it was about to do a pathfinding svn-id: r46189 | |||
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly ↵ | Max Horn | |
without details; help filling these out is welcome) svn-id: r46128 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-10-20 | LURE: Turn HotspotTickHandlers into a proper class; convert static vars in ↵ | Max Horn | |
various of its methods to member vars svn-id: r45285 | |||
2009-10-09 | Remove some unused variables | Max Horn | |
svn-id: r44853 | |||
2009-10-09 | Some const correctness changes; cleanup | Max Horn | |
svn-id: r44850 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-10-01 | Replaced delete operator with delete[] | Paul Gilbert | |
svn-id: r44514 | |||
2009-09-24 | Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings ↵ | Filippos Karapetis | |
and issues in compilers which don't support NORETURN svn-id: r44314 | |||
2009-09-24 | Reverted my commit #44290 - apparently, it was a bad idea, as g_engine is a hack | Filippos Karapetis | |
svn-id: r44311 | |||
2009-09-24 | Fixed some more warnings about unreachable code | Filippos Karapetis | |
svn-id: r44299 | |||
2009-09-24 | Changed some references from LureEngine to the global g_engine (e.g. calls ↵ | Filippos Karapetis | |
to shouldQuit()), to minimize places where LureEngine is referenced svn-id: r44290 | |||
2009-08-30 | Fix indentation | Jordi Vilalta Prat | |
svn-id: r43837 | |||
2009-08-24 | Switched LURE to use a single central RandomSource instance, instead of ↵ | Johannes Schickel | |
(sometimes) creating a new RandomSource every function call. svn-id: r43715 | |||
2009-08-18 | Bugfix for Castle Skorl problem reported on the list | Paul Gilbert | |
svn-id: r43507 | |||
2009-07-25 | Move the event recorder to its own class (EventRecoder inside ↵ | Johannes Schickel | |
common/EventRecorder.[h/cpp]). svn-id: r42751 | |||
2009-07-23 | Bugfix for player blocking room entrance causing NPCs trying to enter ↵ | Paul Gilbert | |
getting an excessive number of action entries svn-id: r42676 | |||
2009-07-03 | Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings | Max Horn | |
svn-id: r42054 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of ↵ | Max Horn | |
char pointers) svn-id: r41000 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵ | Jordi Vilalta Prat | |
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-01-31 | Disable GMM Save/Loading when a cut-scene is playing | Paul Gilbert | |
svn-id: r36165 | |||
2009-01-31 | Enabled runtime save/loading from the GMM menu, and fixed launcher listing ↵ | Paul Gilbert | |
of savegames svn-id: r36164 | |||
2009-01-31 | Bugfix to properly have one NPC character move out of the way when two NPCs ↵ | Paul Gilbert | |
bump into each other svn-id: r36153 | |||
2009-01-30 | Bugfix to stop characters changing rooms if the entrance in the other room ↵ | Paul Gilbert | |
is blocked by another NPC svn-id: r36144 | |||
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-28 | Bugfix to allow characters to start moving when some other object (such as a ↵ | Paul Gilbert | |
door) has marked part of the area the character is standing on as occupied svn-id: r36120 | |||
2009-01-27 | Added a debug subcommand to enable a hotspot's position to be changed | Paul Gilbert | |
svn-id: r36095 | |||
2009-01-26 | Implemented the Engine::getDebugger method | Paul Gilbert | |
svn-id: r36068 | |||
2009-01-03 | Bugfix for #2480853 - Skorl doesn't follow Minnow into Cellar | Paul Gilbert | |
svn-id: r35695 | |||
2009-01-03 | Bugfix for #2480857 - Additionally savegames were crashing ScummVM | Paul Gilbert | |
svn-id: r35694 | |||
2009-01-03 | Changed the debugger 'schedule' command to be able to list the schedule, ↵ | Paul Gilbert | |
even for currently disabled NPCs svn-id: r35693 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-11-29 | Remove warnings from NDS build. | Robin Watts | |
svn-id: r35172 |