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AgeCommit message (Expand)Author
2007-11-17Bugfix to properly clear previous room layers and fade in the screen when res...Paul Gilbert
2007-11-17Added missing code to deactivate animations that have finishedPaul Gilbert
2007-11-17Fixed sluggish mouse cursor during palette fade ins/outs.Torbjörn Andersson
2007-11-17Identified some more Endian issues (thanks to Max)Paul Gilbert
2007-11-17Added missing destructor and sounds to barrel animation sequencePaul Gilbert
2007-11-17Added saving of the current hotspot animation record to savegamesPaul Gilbert
2007-11-17Changed default value of _walkFlag in Hotspot constructorPaul Gilbert
2007-11-17Bugfixes to the fighting animations and proper reset of fight data between sa...Paul Gilbert
2007-11-17Cleaned up the logic of the activateHotspot methodPaul Gilbert
2007-11-17Bugfixes to restoring or restarting a game from the Restore/Restart dialogPaul Gilbert
2007-11-16Fixed a direct access causing endian problemsPaul Gilbert
2007-11-16Changed conversation guards so that the player talking will only be paused if...Paul Gilbert
2007-11-16Bugfix for talk dialog not closing if the same character talks twice in immed...Paul Gilbert
2007-11-16Added guard to prevent a character being reset to a default direction frame a...Paul Gilbert
2007-11-16Bugfix to make player walk over to Goewin when talking to herPaul Gilbert
2007-11-16Bugfix to have NPC stand still during showMessage talk actionsPaul Gilbert
2007-11-15Fixes to parameters of script methodsPaul Gilbert
2007-11-15Bugfix to prevent characters occasionally facing one way whilst walking in an...Paul Gilbert
2007-11-14Fixed clipping issues that were still occurring in some roomsPaul Gilbert
2007-11-13Added guard to prevent one character's talk dialog interrupting another one t...Paul Gilbert
2007-11-13Tweak to object walk to position calculations - NPCs will no longer get stuck...Paul Gilbert
2007-11-12Set Catriona to her correct rocking speedPaul Gilbert
2007-11-12removeSounds was being called too early - it was setting the current area to ...Paul Gilbert
2007-11-12Adjustments to the talk state machine so information dialogs (if any) correct...Paul Gilbert
2007-11-12Correction to delay when two NPCs are talking togetherPaul Gilbert
2007-11-11Silencing some warningsMax Horn
2007-11-10Expanded talk routines so that characters now properly stand still only when ...Paul Gilbert
2007-11-09Restoring a game now correctly fades out the current room like the originalPaul Gilbert
2007-11-09Check to prevent Ratpouch saying 'Excuse me' redundantlyPaul Gilbert
2007-11-08Reordered construction of game instance so that the sounds played in the intr...Paul Gilbert
2007-11-08Added sound to animation of falling down the chutePaul Gilbert
2007-11-08Bugfix for correct use of article prefixes on character names embedded in tal...Paul Gilbert
2007-11-08Bugfix for approaching Ratpouch, and have him properly stand still until he's...Paul Gilbert
2007-11-07Bugfix for NPC conversations so they'll only stand still when they should, an...Paul Gilbert
2007-11-07Removed reference to KyraEngine that shouldn't be therePaul Gilbert
2007-10-28Current room is now correctly refreshed after showing creditsPaul Gilbert
2007-10-28Room fades now correctly fade out any active talk dialogPaul Gilbert
2007-10-28Sound is now paused when displaying menu dialogsPaul Gilbert
2007-10-28Added storing of playing sounds to savegame (note: only sounds flagged as res...Paul Gilbert
2007-10-25Talk dialogs can now only be closed early if it's the player talking, or an N...Paul Gilbert
2007-10-25Bugfix to make sound toggle work correctly, and added flag state to savegamesPaul Gilbert
2007-10-25Added saving of NPC direction, and bugfix for closing talk dialogsPaul Gilbert
2007-10-24Removed unused fieldPaul Gilbert
2007-10-24Added a talkerId field to hotspots to better handle characters being talked toPaul Gilbert
2007-10-24Fixed MinGW compilation warning Paul Gilbert
2007-10-24Changed startSpeakingToNoone to pause the speaking characterPaul Gilbert
2007-10-24Implemented gradual display of text in talk dialogsPaul Gilbert
2007-10-24Changed text speed flag, and added saving of it to savegamesPaul Gilbert
2007-10-21Removed deprecated YNKeyStruct structurePaul Gilbert
2007-10-20Finally got the room layering to work correctlyPaul Gilbert