Age | Commit message (Expand) | Author |
2007-12-22 | Bugfix to not allow animation fast forward when restoring a game - it was cau... | Paul Gilbert |
2007-12-22 | Tweaked the calculation for player position in new rooms to use the original ... | Paul Gilbert |
2007-12-22 | Incremented required lure.dat version number, and adjusted animation indexes ... | Paul Gilbert |
2007-12-21 | Bugfix to prevent axe animation appearing in room 6 when returning there afte... | Paul Gilbert |
2007-12-19 | Bugfix for correctly handling \n characters in WordWrap method | Paul Gilbert |
2007-12-18 | Bugfix for font sizes indexing - dereferencing a character > 128 was giving a... | Paul Gilbert |
2007-12-17 | Added extra debug statements to the talk dialog display process | Paul Gilbert |
2007-12-17 | Added some casting of fields in debug statements | Paul Gilbert |
2007-12-17 | Changed Credits display to avoid the brief flash as the palette changed | Paul Gilbert |
2007-12-16 | Bugfix for Use actions to work correctly | Paul Gilbert |
2007-12-16 | Removed unused variable. | Torbjörn Andersson |
2007-12-16 | adding clickable menu functionality, which is very good to have on devices wi... | Kostas Nakos |
2007-12-16 | use the virtual keyboard facilities if available, when needed | Kostas Nakos |
2007-12-16 | The _nativeMT32 in MidiMusic was never initialised. Rather than storing it in | Torbjörn Andersson |
2007-12-16 | An element was missing in the initialisation of sounds during the endgame | Torbjörn Andersson |
2007-12-16 | Bugfix for walking to hotspots - if the mouse was already highlighting the ho... | Paul Gilbert |
2007-12-16 | Tweaked the delay for several of the introduction message screens | Paul Gilbert |
2007-12-16 | Hooked up the sound code to use the configuration for sfx and music, and adde... | Paul Gilbert |
2007-12-16 | Added a debugger method to show a specified entry in the string table | Paul Gilbert |
2007-12-16 | Changed interruptableDelay method to not break when a modifier key is pressed | Paul Gilbert |
2007-12-16 | Changed delay method to not break when a modifier key is pressed | Paul Gilbert |
2007-12-16 | Bugfix for followers doing an Ask action in another room | Paul Gilbert |
2007-12-12 | Dynamic fix for several incorrect accented characters in the Italian version | Paul Gilbert |
2007-12-12 | Bugfix to return correct article indexes | Paul Gilbert |
2007-12-12 | Incremented the required version of lure.dat because string resource has changed | Paul Gilbert |
2007-12-12 | Redeveloped the processing of language item article prefixes to match how the... | Paul Gilbert |
2007-12-11 | Bugfix for the display of ASK, GIVE, and TELL actions in the status line | Paul Gilbert |
2007-12-11 | Bugfix to make the Use action work correctly | Paul Gilbert |
2007-12-10 | Changed over warning messages for save/load errors from the debug console to ... | Paul Gilbert |
2007-12-09 | Hack to workaround struct padding added by some compilers (mainly on PalmOS) | Chris Apers |
2007-12-09 | Bugfix to correctly display a hotspot name in message dialogs that include it | Paul Gilbert |
2007-12-09 | Added code to set ACTIVE_HOTSPOT_ID and USE_HOTSPOT_ID fields correctly when ... | Paul Gilbert |
2007-12-09 | Added extra debug statements | Paul Gilbert |
2007-12-09 | Added extra debug statements | Paul Gilbert |
2007-12-09 | Added new debug category for string handling | Paul Gilbert |
2007-12-08 | Added some missing deletes of temporary objects | Paul Gilbert |
2007-12-07 | Bugfix so player will move out of the way if he's blocking an entrance a char... | Paul Gilbert |
2007-12-07 | Changed startup error messages to use a modal GUI dialog | Paul Gilbert |
2007-12-07 | Fix for bug 1843961: Assertion on talking to a NPC - initial 'hey wait' dialo... | Paul Gilbert |
2007-12-06 | Switch Lure engine to AdvancedDetector | Eugene Sandulenko |
2007-12-03 | Reworked the fight loop and event handling so fights run at the same speed as... | Paul Gilbert |
2007-12-02 | Added some more code to the savegame load process to correctly handle previou... | Paul Gilbert |
2007-12-02 | Modified the loadScreen method to accommodate some screens decoding to a sing... | Paul Gilbert |
2007-12-02 | Bugfix to make any animation the player is doing uninterruptable | Paul Gilbert |
2007-12-02 | Enhanced savegames to store any active dialog when the game was saved | Paul Gilbert |
2007-12-02 | Reworked the RoomResource structure to make the game easier to compile on PalmOS | Paul Gilbert |
2007-12-01 | Changed assert for missing animation to explicitly give the animation Id | Paul Gilbert |
2007-12-01 | Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead of | Torbjörn Andersson |
2007-12-01 | Fix for give method - one object range was incorrectly being reported as not ... | Paul Gilbert |
2007-12-01 | Fix for Valgrind warning - at least one animation read a single byte beyond t... | Paul Gilbert |