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author | Torbjörn Andersson | 2007-12-16 13:28:00 +0000 |
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committer | Torbjörn Andersson | 2007-12-16 13:28:00 +0000 |
commit | 0b74448ded1acd0e52cf61622ac44cb782894bb1 (patch) | |
tree | a312f0efc5a84f13e88b5a931f0ca05e9cc3cb67 /engines/lure | |
parent | bd7bef0fe662ab26ffb2fd979cdaabc4aa27cc47 (diff) | |
download | scummvm-rg350-0b74448ded1acd0e52cf61622ac44cb782894bb1.tar.gz scummvm-rg350-0b74448ded1acd0e52cf61622ac44cb782894bb1.tar.bz2 scummvm-rg350-0b74448ded1acd0e52cf61622ac44cb782894bb1.zip |
An element was missing in the initialisation of sounds during the endgame
sequence. It seems to correspond to the original's end_seq_data, so this should
be the correct value. I hope.
svn-id: r29877
Diffstat (limited to 'engines/lure')
-rw-r--r-- | engines/lure/scripts.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp index a279f5be20..63c48f40a8 100644 --- a/engines/lure/scripts.cpp +++ b/engines/lure/scripts.cpp @@ -50,7 +50,7 @@ static const uint16 *hotspot_dealloc_set[4] = {&dealloc_list_1[0], &dealloc_list static const AnimSoundSequence soundList[] = { {9, 0x45, 2, 0}, {27, 0x48, 5, 0}, {24, 0x46, 3, 0}, {24, 0x37, 1, 0}, {3, 0x37, 1, 1}, {3, 0x37, 1, 2}, {3, 0x37, 1, 3}, {3, 0x37, 1, 4}, {4, 0x37, 1, 5}, {7, 0x47, 4, 6}, - {31, 6, 0}, {0, 0, 0, 0} + {31, 0x00, 6, 0}, {0, 0, 0, 0} }; /*------------------------------------------------------------------------*/ |