Age | Commit message (Collapse) | Author |
|
svn-id: r29609
|
|
svn-id: r29605
|
|
svn-id: r29604
|
|
bubble Ids
svn-id: r29603
|
|
svn-id: r29602
|
|
svn-id: r29601
|
|
backends that provide a virtual keyboard
svn-id: r29578
|
|
will be briefly displayed
svn-id: r29577
|
|
get processed
svn-id: r29576
|
|
svn-id: r29555
|
|
svn-id: r29554
|
|
crashes
svn-id: r29553
|
|
the current room
svn-id: r29550
|
|
a fight caused the opponent to briefly appear alive again
svn-id: r29549
|
|
svn-id: r29548
|
|
played during an animation
svn-id: r29547
|
|
restoring a game
svn-id: r29537
|
|
svn-id: r29536
|
|
svn-id: r29535
|
|
svn-id: r29533
|
|
svn-id: r29531
|
|
svn-id: r29528
|
|
svn-id: r29527
|
|
save sessions
svn-id: r29526
|
|
svn-id: r29525
|
|
svn-id: r29524
|
|
svn-id: r29519
|
|
if there's another active conversation that's in the same room
svn-id: r29516
|
|
immediate succession
svn-id: r29515
|
|
after a call to SetDirection if they're already facing in that direction - fixes some characters alternating frames
svn-id: r29514
|
|
svn-id: r29513
|
|
svn-id: r29512
|
|
svn-id: r29508
|
|
another direction
svn-id: r29507
|
|
svn-id: r29500
|
|
that's already in-progress
svn-id: r29492
|
|
stuck in doors they close
svn-id: r29489
|
|
svn-id: r29483
|
|
that of the room being left, rather than the one being entered
svn-id: r29482
|
|
correctly occur at the end of a conversation (such as giving the bar to Ewan)
svn-id: r29481
|
|
svn-id: r29480
|
|
svn-id: r29479
|
|
they're meant to
svn-id: r29471
|
|
svn-id: r29459
|
|
svn-id: r29458
|
|
introduction can properly check the sound flag status
svn-id: r29452
|
|
svn-id: r29451
|
|
talk messages
svn-id: r29450
|
|
he's received instructions
svn-id: r29449
|
|
and pause correctly during scripted animations
svn-id: r29445
|