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AgeCommit message (Expand)Author
2006-04-25Added disassembly of door close support routines and other miscellaneous acti...Paul Gilbert
2006-04-17Made the Lure engine call updateScreen() more often - particularly when usingTorbjörn Andersson
2006-04-16Removed the directory parameter from md5_fileMax Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-11Fix warning.Eugene Sandulenko
2006-04-11Added delays to the main and menu event loops to keep Lure from gobbling up allTorbjörn Andersson
2006-04-11Changed max() to MAX(). This fixes compilation for me.Torbjörn Andersson
2006-04-11Added disassembly of room exit handling, as well as a few cleanups to the pat...Paul Gilbert
2006-04-11Added proper path finding code for rooms, as well as miscellaneous support me...Paul Gilbert
2006-04-11Added a destRoomNumber variable to store which room a highlighted exit goes t...Paul Gilbert
2006-04-11Implemented better handling of changing rooms via room exitsPaul Gilbert
2006-04-11Added new resources for pathfinding and new resourcesPaul Gilbert
2006-04-11Resource loader enhanced to load hotspot proximity data and room walkable areasPaul Gilbert
2006-04-11Updated resource structures to add support for hotspot y corrections, proximi...Paul Gilbert
2006-04-11Added a script method for setting a blocking hotspot scriptPaul Gilbert
2006-04-08Introduced language EN_ANY used for general English game entries. EN_USA andEugene Sandulenko
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-04-08Renamed various *GameSettings to GameSettings (our namespaces are enough to d...Max Horn
2006-04-04Completed disassembly of the Lure pathfinding codePaul Gilbert
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
2006-03-27Further progress on disassembling pathfinding and support methodsPaul Gilbert
2006-03-25- Implemented case insensitive file reading. Left old system as a fallbackEugene Sandulenko
2006-03-23Partially disassembly of the pathfinding code and miscellaneous support methodsPaul Gilbert
2006-03-17Further work on disassembling player tick/movement handlerPaul Gilbert
2006-03-15In progress work on disassembling player tick/actions handler methodPaul Gilbert
2006-03-13Fix a valgrind warningTravis Howell
2006-03-13Fix a few valgrind warningsTravis Howell
2006-03-13Fix to remove warning on validating frame offsets in animation decoderPaul Gilbert
2006-03-13Added further disassembly of animation decoder routinePaul Gilbert
2006-03-13Add proper handling for animations with frame offset tables during decodingPaul Gilbert
2006-03-13Changed temp variable from byte to word to fix decoding of some animation res...Paul Gilbert
2006-03-09Compile fixes for VC6Lars Persson
2006-03-09Replaced GF_ENGLISH in LureGameSettings by a proper Common::Language member v...Max Horn
2006-03-09Make use of DetectedGame::updateDesc in the kyra & lure enginesMax Horn
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-03-02Lure - started work on disassembling player walkingPaul Gilbert
2006-02-26Initial add of the Lure of the Temptress disassemblyPaul Gilbert
2006-02-26With the added delay to the popup menu loop, it's much more likely that eachTorbjörn Andersson
2006-02-26Cleaned up my earlier "delay in busy-wait loop" commit, and added a similarTorbjörn Andersson
2006-02-26Added delays to the waitForRelease() and waitForPress() busy-wait loops.Torbjörn Andersson
2006-02-21Improved layering of objects within rooms - for example, Ratpouch now properl...Paul Gilbert
2006-02-19Fixed compiler warningMax Horn
2006-02-19Cleaned up the main game loop, improved handling for changing rooms, and impr...Paul Gilbert
2006-02-19Added basic support for conversations, as well as reworking the Hotspot class...Paul Gilbert
2006-02-19Converted mouse and events classes to use new getReference stylePaul Gilbert
2006-02-19Updated memory set method call to new namePaul Gilbert
2006-02-19Changed hotspot references to use updated hotspot methodsPaul Gilbert