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path: root/engines/m4/console.cpp
AgeCommit message (Expand)Author
2010-03-19Beginnings of hooking up the new logic for current action displayPaul Gilbert
2010-03-16Further code implemented for the current action displayPaul Gilbert
2010-03-07Split up the scene.cpp file into separate files for M4 and MADS specific scen...Paul Gilbert
2010-02-28Implemented loading of the Rex Nebular walkable areasPaul Gilbert
2010-02-13Added command variation for dumping quotes and vocabPaul Gilbert
2010-02-10Fix warningWillem Jan Palenstijn
2010-02-10Separated scene info console method between M4 and MADS classes, and cleaned ...Paul Gilbert
2010-01-30Worked on separating scene logic into separate classes for M4 and MADSPaul Gilbert
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ...Paul Gilbert
2009-12-19Further implementation of dialog/message script languagePaul Gilbert
2009-12-17Implemented basic message parsingPaul Gilbert
2009-12-11Beginnings of a dialog display classPaul Gilbert
2009-12-07M4: Move 'determine transparent color' hack into a new M4Sprite methodMax Horn
2009-12-07M4: Make M4Surface member w, h, pixels protected; some cleanupMax Horn
2009-12-05Added a new variation to the 'object' command to add an object to the player'...Paul Gilbert
2009-11-12Added a staticres file with the MADS articles list, and added an article fiel...Paul Gilbert
2009-11-11Removed all the '- 1' from calls to get vocabs, centralising it in the getVoc...Paul Gilbert
2009-11-10Missing template argument for MIN (added <uint>)Lars Persson
2009-11-04Added support for loading the game's object listPaul Gilbert
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis