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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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console.cpp
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2010-06-04
Added code and support routines for destroying animations correctly, which al...
Paul Gilbert
2010-06-03
Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ...
Paul Gilbert
2010-05-31
In progress work implementing the animation player
Paul Gilbert
2010-03-19
Beginnings of hooking up the new logic for current action display
Paul Gilbert
2010-03-16
Further code implemented for the current action display
Paul Gilbert
2010-03-07
Split up the scene.cpp file into separate files for M4 and MADS specific scen...
Paul Gilbert
2010-02-28
Implemented loading of the Rex Nebular walkable areas
Paul Gilbert
2010-02-13
Added command variation for dumping quotes and vocab
Paul Gilbert
2010-02-10
Fix warning
Willem Jan Palenstijn
2010-02-10
Separated scene info console method between M4 and MADS classes, and cleaned ...
Paul Gilbert
2010-01-30
Worked on separating scene logic into separate classes for M4 and MADS
Paul Gilbert
2010-01-30
Beginnings of a separation of the MADS and M4 engines into separate classes. ...
Paul Gilbert
2009-12-19
Further implementation of dialog/message script language
Paul Gilbert
2009-12-17
Implemented basic message parsing
Paul Gilbert
2009-12-11
Beginnings of a dialog display class
Paul Gilbert
2009-12-07
M4: Move 'determine transparent color' hack into a new M4Sprite method
Max Horn
2009-12-07
M4: Make M4Surface member w, h, pixels protected; some cleanup
Max Horn
2009-12-05
Added a new variation to the 'object' command to add an object to the player'...
Paul Gilbert
2009-11-12
Added a staticres file with the MADS articles list, and added an article fiel...
Paul Gilbert
2009-11-11
Removed all the '- 1' from calls to get vocabs, centralising it in the getVoc...
Paul Gilbert
2009-11-10
Missing template argument for MIN (added <uint>)
Lars Persson
2009-11-04
Added support for loading the game's object list
Paul Gilbert
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-04-20
Initial import of the work in progress M4 engine
Filippos Karapetis