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path: root/engines/m4/globals.cpp
AgeCommit message (Expand)Author
2010-07-06Added extra initialisation code for the game's global variables listPaul Gilbert
2010-07-02Some slight fixes so that Phantom/Dragon start againFilippos Karapetis
2010-06-14Moved the actionNouns array from the scene to the globals object, since the s...Paul Gilbert
2010-06-14Further memory leak fixes reported by ValgrindPaul Gilbert
2010-03-21Fix shadow member of this warnings of gcc.Johannes Schickel
2010-03-21Added framework for displaying game dialogsPaul Gilbert
2010-03-19Beginnings of hooking up the new logic for current action displayPaul Gilbert
2010-02-27Beginnings of code for scene info loadingPaul Gilbert
2010-02-13Added the beginnings of scene set-up logicPaul Gilbert
2010-01-31Further work on separating the scene logic for MADS and M4Paul Gilbert
2010-01-30Worked on separating scene logic into separate classes for M4 and MADSPaul Gilbert
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ...Paul Gilbert
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
2009-12-11Beginnings of a dialog display classPaul Gilbert
2009-11-12Added a staticres file with the MADS articles list, and added an article fiel...Paul Gilbert
2009-11-04Added support for loading the game's object listPaul Gilbert
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-09-14Big patch changing semantics of ReadStream::eos():Willem Jan Palenstijn
2008-07-07Some fixes for warnings under GCC 2.95Filippos Karapetis
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis