index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
m4
/
graphics.h
Age
Commit message (
Expand
)
Author
2010-06-20
Implemented explicit transparency index support - the previous hardcoded inde...
Paul Gilbert
2010-06-15
Bugfixes to depth processing that was causing the 'Microprose Design Group' m...
Paul Gilbert
2010-06-10
Added extra code and support methods for properly clearing up backgrounds and...
Paul Gilbert
2010-06-03
Properly implemented the logic for loading the correct interface background a...
Paul Gilbert
2010-06-03
Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ...
Paul Gilbert
2010-05-28
Implemented needed methods for scrolling surfaces horizontally or vertically
Paul Gilbert
2010-05-23
Major work done on the animation and support classes to match the original
Paul Gilbert
2010-03-21
Added framework for displaying game dialogs
Paul Gilbert
2010-03-14
Further work on separating M4 specific scene code into the m4_scene.cpp file
Paul Gilbert
2010-02-13
Added the beginnings of scene set-up logic
Paul Gilbert
2010-01-30
Beginnings of a separation of the MADS and M4 engines into separate classes. ...
Paul Gilbert
2009-12-12
Implemented the rendering section of dialog display
Paul Gilbert
2009-12-11
Renamed line() to drawLine() to silence warning about function parameters in
Torbjörn Andersson
2009-12-07
M4: Make M4Surface member w, h, pixels protected; some cleanup
Max Horn
2009-12-07
M4: Rename M4Surface::getData() to getBasePtr() for consistency
Max Horn
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-06-18
Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and i...
Max Horn
2008-04-20
Initial import of the work in progress M4 engine
Filippos Karapetis