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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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m4
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graphics.h
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Author
2011-04-14
ALL: colour -> color
Max Horn
2011-02-20
M4: Updated for OSystem Palette RGBA->RGB Change.
D G Turner
2010-07-04
Added support for horizontally flipped foreground sprites, which are indicate...
Paul Gilbert
2010-06-30
Removed deprecated destAdjust parameters from the frame drawing code
Paul Gilbert
2010-06-30
Replaced Y offset from various drawing routines in favour of a viewport sub-s...
Paul Gilbert
2010-06-20
Implemented explicit transparency index support - the previous hardcoded inde...
Paul Gilbert
2010-06-15
Bugfixes to depth processing that was causing the 'Microprose Design Group' m...
Paul Gilbert
2010-06-10
Added extra code and support methods for properly clearing up backgrounds and...
Paul Gilbert
2010-06-03
Properly implemented the logic for loading the correct interface background a...
Paul Gilbert
2010-06-03
Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ...
Paul Gilbert
2010-05-28
Implemented needed methods for scrolling surfaces horizontally or vertically
Paul Gilbert
2010-05-23
Major work done on the animation and support classes to match the original
Paul Gilbert
2010-03-21
Added framework for displaying game dialogs
Paul Gilbert
2010-03-14
Further work on separating M4 specific scene code into the m4_scene.cpp file
Paul Gilbert
2010-02-13
Added the beginnings of scene set-up logic
Paul Gilbert
2010-01-30
Beginnings of a separation of the MADS and M4 engines into separate classes. ...
Paul Gilbert
2009-12-12
Implemented the rendering section of dialog display
Paul Gilbert
2009-12-11
Renamed line() to drawLine() to silence warning about function parameters in
Torbjörn Andersson
2009-12-07
M4: Make M4Surface member w, h, pixels protected; some cleanup
Max Horn
2009-12-07
M4: Rename M4Surface::getData() to getBasePtr() for consistency
Max Horn
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-06-18
Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and i...
Max Horn
2008-04-20
Initial import of the work in progress M4 engine
Filippos Karapetis