Age | Commit message (Expand) | Author |
2010-06-07 | Moved destruction of globals and resource manager to common M4 engine base cl... | Paul Gilbert |
2010-05-31 | In progress work implementing the animation player | Paul Gilbert |
2010-05-25 | Changed the font system to allow for multiple fonts to be loaded simultaneously | Paul Gilbert |
2010-05-17 | Bugfixes for animation display, and better understanding of how animations cycle | Paul Gilbert |
2010-05-04 | Move DebugChannel related code to new header | Max Horn |
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn |
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn |
2010-04-30 | Added proper names for some of the previous unknown timer fields, and bugfixe... | Paul Gilbert |
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn |
2010-04-27 | Added further timer method implementation. Also renamed some of the classes t... | Paul Gilbert |
2010-03-27 | Added the game options dialog, along with several bugfixes to dialog display ... | Paul Gilbert |
2010-03-21 | Added framework for displaying game dialogs | Paul Gilbert |
2010-03-14 | Further work on separating M4 specific scene code into the m4_scene.cpp file | Paul Gilbert |
2010-03-07 | Split up the scene.cpp file into separate files for M4 and MADS specific scen... | Paul Gilbert |
2010-01-31 | Further work on separating the scene logic for MADS and M4 | Paul Gilbert |
2010-01-30 | Worked on separating scene logic into separate classes for M4 and MADS | Paul Gilbert |
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ... | Paul Gilbert |
2009-12-09 | Changed MidiDriver::createMidi to take a MidiDriverType instead of an int | Max Horn |
2009-12-05 | Expanded the actions view into a full user interface view, and added support ... | Paul Gilbert |
2009-11-26 | Added the basics of a action list display | Paul Gilbert |
2009-11-15 | Added support for needed MADS game configuration options | Paul Gilbert |
2009-11-04 | Added support for loading the game's object list | Paul Gilbert |
2009-09-23 | Got rid of Common::File::addDefaultDirectory, instead implemented the solutio... | Johannes Schickel |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-03-29 | Added missing parenthesis in M4Engine::delay | Paul Gilbert |
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn |
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn |
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops l... | Max Horn |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-10-12 | Don't call Common::List::size() if you don't have to (it's an expensive opera... | Max Horn |
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)... | Max Horn |
2008-09-07 | added two FIXMEs to M4 -- somehow, adding two subdirs of CWD named 'goodstuf'... | Max Horn |
2008-05-14 | Fixed menu background loading in Riddle of Master Lu | Filippos Karapetis |
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis |